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Difference between revisions of "v0.34 Talk:Fortification"
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:That bit was added by [[User:76.116.229.190|76.116.229.190]] in [http://dwarffortresswiki.org/index.php?title=DF2012:Fortification&diff=191397&oldid=190596 this edit]. It sounded suspicious to me, but I hadn't taken the time to test it in-game. Based on your experience, I'll yank it from the article.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:13, 3 October 2013 (UTC) | :That bit was added by [[User:76.116.229.190|76.116.229.190]] in [http://dwarffortresswiki.org/index.php?title=DF2012:Fortification&diff=191397&oldid=190596 this edit]. It sounded suspicious to me, but I hadn't taken the time to test it in-game. Based on your experience, I'll yank it from the article.--[[User:Loci|Loci]] ([[User talk:Loci|talk]]) 19:13, 3 October 2013 (UTC) | ||
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+ | :Hi, I was the one that added that (I can't make an account.) I have tested it extensively and it most definitely works for me. I have made several multi-z-level holding tanks with fortifications carved in the side of the bottom. The water will not fill the next space beyond one z-level. Having a river next to it might change the mechanics, though. I won't re-add it since there's still some unknowns here. -- DracMonster. |
Revision as of 15:28, 5 October 2013
If a creature falls into a fortification from the top, is it stuck or can it leave? Rkyeun 21:19, 13 November 2012 (UTC)
- While creatures cannot directly move into a fortification tile, they can nevertheless end up in the tile in a number of ways: thrown by a wrestler, tossed by a bridge, swept by flow, or falling from above. Once in a fortification tile, the creature has no difficulty pathing and moving out of the tile in whichever direction they choose (assuming the surrounding tiles are passable). The creature may also continue to occupy the fortification tile by choice (in other words, the game does not "force" the creature to exit the tile). Note that the creature cannot directly move into another fortification tile (so a 3x3 block of fortifications would effectively immobilize the hapless creature). -- Loci 00:01, 14 November 2012 (UTC)
fortification doesn't cancel pressure
had a river fill up a cistern through a fortification and a well right above it. filled up the entire room with water. i thought it was supposed to cancel the pressure? (v0.34.11)– unsigned comment by 94.219.252.215
- That bit was added by 76.116.229.190 in this edit. It sounded suspicious to me, but I hadn't taken the time to test it in-game. Based on your experience, I'll yank it from the article.--Loci (talk) 19:13, 3 October 2013 (UTC)
- Hi, I was the one that added that (I can't make an account.) I have tested it extensively and it most definitely works for me. I have made several multi-z-level holding tanks with fortifications carved in the side of the bottom. The water will not fill the next space beyond one z-level. Having a river next to it might change the mechanics, though. I won't re-add it since there's still some unknowns here. -- DracMonster.