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Difference between revisions of "40d:Dam"

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*Create water-based traps
 
*Create water-based traps
  
=== Dam construction ===
 
  
There are two easy ways to construct a dam. The first, and quickest, method is only possible if your map freezes during winter. Simply dig out a thin section across the river and build a wall out of wood or stone, blocking the path of the river.
+
=Dam Building=
  
The harder way is to drain the river (e.g. by building a sizeable lake which the river will take some time to fill). Once the river has been drained you may have to dig into to river bed to be able to place buildings. It will look a bit like this:
+
Finding the direction the water flows is probably a necessary step to take. This can be done without reference to the world map or waterfalls.
 +
If you look at a river you can see faint differences in the colors of the water. Ignore the whitewater which seems to move in both directions. If you study the flow of the faint colors you should be able to distinguish the flow. [[Image:River_Directions.JPG]]
 +
 
 +
==Ice Method==
 +
The easiest and quickest method of Dam manufacture is only possible if your map freezes during winter. Simply dig out a thin section of [[channel|channels]] across the river and build a wall out of floodgates, blocking the path of the water.
 +
 
 +
 
 +
==Draining method==
 +
 
 +
Another way is to drain the river. This can be done by building a tunnel next to the river that dumps into a chasm or deep valley. An alternative method to this is to use a large number of pumps to move more water out of the river than can be replaced using screw pumps. For a river with a width of 4 tiles, you will need three on either side pumping it into channels or tunnels, ideally off the map, a waterfall, or somewhere where flooding will not be a concern. While the pumps are operating, it will be drained enough to build the dam.
 +
 
 +
 
 +
==Actual building==
 +
 
 +
Once the river has been drained you may have to dig into to riverbed to be able to place buildings. It will look a bit like this:
 
[[Image:Dam2.JPG]]
 
[[Image:Dam2.JPG]]
  
Once the dam has been built, when the water comes back it will fill up the gap as far as it must to let the blocked water flow further. If you build your dam up to the level of the river the water will stop at the dam (it will not overflow). Since this defies logic it may be fixed in future releases.
+
Once the dam has been built and when the water comes back it will fill up the gap as far as it must to let the blocked water flow further. If you build your dam up to the level of the river the water will stop at the top level of the dam (it will not overflow). Since this defies logic it may be fixed in future releases.
  
 
You can create a massive flood if you build a dam out of floodgates and open them all at once.
 
You can create a massive flood if you build a dam out of floodgates and open them all at once.
  
An alternative method to this is to use a large number of pumps to move more water out of the river than can be replaced using screw pumps. For a river with a width of 4 tiles, you will need three on either side pumping it into channels or tunnels, ideally off the map, a waterfall, or somewhere where flooding will not be a concern. While the pumps are operating, it will be drained enough to build the dam.
+
 
 +
==Further possibilities==
  
 
A similar technique can be used to create water "holes" in large bodies of water, such as lakes or even the ocean. Build a ring of floors at the water's surface, and line it with an immense number of pumps, facing out of the area you wish to drain. The pumps should be able to push out water faster than it can come back in, allowing you to build a dike in this area. This is hazardous if the water is more than one z-level deep, since it's highly likely a dwarf can drown.
 
A similar technique can be used to create water "holes" in large bodies of water, such as lakes or even the ocean. Build a ring of floors at the water's surface, and line it with an immense number of pumps, facing out of the area you wish to drain. The pumps should be able to push out water faster than it can come back in, allowing you to build a dike in this area. This is hazardous if the water is more than one z-level deep, since it's highly likely a dwarf can drown.
 
[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 01:08, 3 March 2008

Dam.jpg

A dam can be built across a river or brook. This has several uses:

  • Stop a river from flowing altogether
  • Modify a river's path
  • Create a pretty lake or functional reservoir
  • Create water-based traps


Dam Building

Finding the direction the water flows is probably a necessary step to take. This can be done without reference to the world map or waterfalls. If you look at a river you can see faint differences in the colors of the water. Ignore the whitewater which seems to move in both directions. If you study the flow of the faint colors you should be able to distinguish the flow. River Directions.JPG

Ice Method

The easiest and quickest method of Dam manufacture is only possible if your map freezes during winter. Simply dig out a thin section of channels across the river and build a wall out of floodgates, blocking the path of the water.


Draining method

Another way is to drain the river. This can be done by building a tunnel next to the river that dumps into a chasm or deep valley. An alternative method to this is to use a large number of pumps to move more water out of the river than can be replaced using screw pumps. For a river with a width of 4 tiles, you will need three on either side pumping it into channels or tunnels, ideally off the map, a waterfall, or somewhere where flooding will not be a concern. While the pumps are operating, it will be drained enough to build the dam.


Actual building

Once the river has been drained you may have to dig into to riverbed to be able to place buildings. It will look a bit like this: Dam2.JPG

Once the dam has been built and when the water comes back it will fill up the gap as far as it must to let the blocked water flow further. If you build your dam up to the level of the river the water will stop at the top level of the dam (it will not overflow). Since this defies logic it may be fixed in future releases.

You can create a massive flood if you build a dam out of floodgates and open them all at once.


Further possibilities

A similar technique can be used to create water "holes" in large bodies of water, such as lakes or even the ocean. Build a ring of floors at the water's surface, and line it with an immense number of pumps, facing out of the area you wish to drain. The pumps should be able to push out water faster than it can come back in, allowing you to build a dike in this area. This is hazardous if the water is more than one z-level deep, since it's highly likely a dwarf can drown.