v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "DF2014 Talk:Armor"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Creating page - requested by 2A02:810D:9F40:308C:8D8D:47C8:EC97:AA77 (talk | contribs))
 
Line 1: Line 1:
<!-- DELETE THIS LINE -->{{newpage|type=cp|2A02:810D:9F40:308C:8D8D:47C8:EC97:AA77}}
+
==Shear Value==
 +
So, according to the raws in the material_template_default the THREAD_PLANT_TEMPLATE (under which pig tail fiber etc. falls) has a shear yield and fracture value of 600.000 (for comparison, steel has a yield value of 430.000 and a fracture value of 720.000). This would mean that against weapons that deal edge damage only (currently only the scourge and the pick) a dwarf clad in pig tail fiber armor would be better protected then a dwarf clad in iron, bronze and maybe even steel armor.
 +
I did a quick arena test and in 10 vs 10 battles (all skills grand master, one group with iron or steel armor, one with pig tail fiber armor) this appeared to be true. The pig tail dwarfs always won.
 +
Of course this doesn't really work in the game because of weapons with blunt damage and wrestlers that most likely also deal blunt damage against which plant fiber armor is really fun.
 +
 
 +
While this might be a bug (typo 600.000 instead of 60.000) this does basically mean, that your military dwarfs should wear both metal armor AND plant_fiber armor for maximum protection.
 +
 
 +
Can anyone else test this out a bit and report back? I'd like to see whether other people can get the same results.

Revision as of 19:50, 20 February 2015

Shear Value

So, according to the raws in the material_template_default the THREAD_PLANT_TEMPLATE (under which pig tail fiber etc. falls) has a shear yield and fracture value of 600.000 (for comparison, steel has a yield value of 430.000 and a fracture value of 720.000). This would mean that against weapons that deal edge damage only (currently only the scourge and the pick) a dwarf clad in pig tail fiber armor would be better protected then a dwarf clad in iron, bronze and maybe even steel armor. I did a quick arena test and in 10 vs 10 battles (all skills grand master, one group with iron or steel armor, one with pig tail fiber armor) this appeared to be true. The pig tail dwarfs always won. Of course this doesn't really work in the game because of weapons with blunt damage and wrestlers that most likely also deal blunt damage against which plant fiber armor is really fun.

While this might be a bug (typo 600.000 instead of 60.000) this does basically mean, that your military dwarfs should wear both metal armor AND plant_fiber armor for maximum protection.

Can anyone else test this out a bit and report back? I'd like to see whether other people can get the same results.