v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "DF2014 Talk:Trap component"
Jump to navigation
Jump to search
(Creating page - requested by 178.115.132.41 (talk | contribs)) |
|||
Line 1: | Line 1: | ||
<!-- DELETE THIS LINE -->{{newpage|type=cp|178.115.132.41}} | <!-- DELETE THIS LINE -->{{newpage|type=cp|178.115.132.41}} | ||
+ | |||
+ | |||
+ | == Traps for the undead == | ||
+ | Undead like beeing cut in several pieces. It is a *fun* way to lose your fortress. | ||
+ | What trap would you suggest, since all of them have rather small impact values? |
Revision as of 14:25, 23 April 2015
+ | This talk page has been created by request by 178.115.132.41 (talk | contribs).
To remove this message, delete the |
Traps for the undead
Undead like beeing cut in several pieces. It is a *fun* way to lose your fortress. What trap would you suggest, since all of them have rather small impact values?