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Difference between revisions of "Building list"
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On some buildings, specifically those that need the [[architecture]] [[skill]] to be built ([[trade depot]]s, [[bridge]]s, [[archery target]]s, [[furnace]]s, [[pump]]s, [[road]]s, etc.), the [[quality]] levels of both the design and the construction (as well as the names of the dwarves involved) can be viewed by pressing {{k|Enter}}. The building's material is determined by the ''oldest'' selected ''base'' item (that is, the chosen bar/log/stone that has existed in your fort the longest).{{cite forum|134816/4867108}} | On some buildings, specifically those that need the [[architecture]] [[skill]] to be built ([[trade depot]]s, [[bridge]]s, [[archery target]]s, [[furnace]]s, [[pump]]s, [[road]]s, etc.), the [[quality]] levels of both the design and the construction (as well as the names of the dwarves involved) can be viewed by pressing {{k|Enter}}. The building's material is determined by the ''oldest'' selected ''base'' item (that is, the chosen bar/log/stone that has existed in your fort the longest).{{cite forum|134816/4867108}} | ||
+ | ---- | ||
+ | ==Building List== | ||
+ | |||
+ | *Armor Stand {{k|B}} - {{k|A}} | ||
+ | *Bed {{k|B}} - {{k|B}} | ||
+ | *Seat {{k|B}} - {{k|C}} | ||
+ | *Burial Receptacle {{k|B}} - {{k|N}} | ||
+ | *Door {{k|B}} - {{k|D}} | ||
+ | *Floodgate {{k|B}} - {{k|x}} | ||
+ | *Floor Hatch {{k|B}} - {{k|Shift}} {{k|H}} | ||
+ | * Wall Grate {{k|B}} - {{k|Shift}} {{k|W}} | ||
+ | |||
+ | More soon | ||
{{Category|Interface}} | {{Category|Interface}} |
Revision as of 20:58, 25 May 2017
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The building list screen is accessed from the main view by pressing Shift - R. A list of the buildings (along with their owners) is displayed, along with any differences in actual value and perceived value by the owner (due to material preferences). If a room in the list appears in red, then it is a room which overlaps with some other defined room-space, drastically reducing the quality value of these rooms.
On some buildings, specifically those that need the architecture skill to be built (trade depots, bridges, archery targets, furnaces, pumps, roads, etc.), the quality levels of both the design and the construction (as well as the names of the dwarves involved) can be viewed by pressing Enter. The building's material is determined by the oldest selected base item (that is, the chosen bar/log/stone that has existed in your fort the longest).[1]
Building List
- Armor Stand B - A
- Bed B - B
- Seat B - C
- Burial Receptacle B - N
- Door B - D
- Floodgate B - x
- Floor Hatch B - Shift H
- Wall Grate B - Shift W
More soon