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Difference between revisions of "DF2014 Talk:Melt item"

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-- This also means that it can't be rated higher than Tattered.  Anyone looking to fix that; remove the {verify} tags.  [[User:PeridexisErrant|PeridexisErrant]] ([[User talk:PeridexisErrant|talk]]) 23:45, 17 May 2015 (UTC)
 
-- This also means that it can't be rated higher than Tattered.  Anyone looking to fix that; remove the {verify} tags.  [[User:PeridexisErrant|PeridexisErrant]] ([[User talk:PeridexisErrant|talk]]) 23:45, 17 May 2015 (UTC)
  
((Verified amulets. Built new smelter, melted amulets until bar returned. Number: 10.))
+
((Verified everything but toys (not in my raws). New smelter built for each item type unless otherwise specified.
  
((Verified bracelets. Built new smelter, melted bracelets until bar returned. Number: 10.))
+
0.1 bars: Melted single items until one bar returned.
  
((Verified crowns. Built new smelter, melted crowns until bar returned. Number: 10.))
+
0.2 bars: Melted 10 items, observed bar return at 5th and 10th item melted.
  
((Verified earrings. Built new smelter, melted earrings until bar returned. Number: 10.))
+
0.5 bars: Melted 10 of each item, received 5 bars from each.
  
((Verified scepters. Built new smelter, melted 10 scepters. Bars returned at 5th and 10th.))
+
1 bar: Melted 10 of each, counted bars in smelter at end of run. Some of these were done in batches.
  
((Verified tables. Built new smelter, melted 10 tables. Bars returned: 10. NB: You need the full ten. If tables returned 1.1 bars, you could melt up to nine without realising that there were fractional bars stacking up in the smelter.))
+
1.2 bars: Melted 9 of each item, confirmed partial bar in smelter by melting 0.1-return item until full bar returned.
  
((Verified (armor stand, bin,) (cabinet, chest, throne,) coffin, door, grate, floodgate, hatch cover, statue, traction bench, weapon rack. For items in brackets, built new smelter and melted items as one batch. Had the returns for each item been more or less than 1.0 bars, the return would not have been 30 or 20 bars.))
+
1.5 bars: Melted 10 of each item, received 15 bars.))
 
 
((Verified large serrated disc. Built new smelter, melted 9 serrated discs for 10 bars returned (0.8 bars in smelter expected). Melted 2 iron rings, received a further 1 bar return (0.1 + 0.1 + partial bar in smelter = 1.0 bars.)))
 
 
 
((Verified menacing spike. Built new smelter, melted 10 spikes. 15 bars returned.))
 
 
 
((Verified ballista arrows and ballista arrowheads. Built new smelter for each, melted 10 of each, received 5 bars from each.))
 

Revision as of 15:16, 10 October 2015

Verification

There's a lot of verification tags on this page for the "bars back when smelted", I'm not sure where that information resides, but I'm pretty sure It hasn't changed since DF2012. Antsy555 (talk) 14:15, 17 May 2015 (UTC)

-- This also means that it can't be rated higher than Tattered. Anyone looking to fix that; remove the {verify} tags. PeridexisErrant (talk) 23:45, 17 May 2015 (UTC)

((Verified everything but toys (not in my raws). New smelter built for each item type unless otherwise specified.

0.1 bars: Melted single items until one bar returned.

0.2 bars: Melted 10 items, observed bar return at 5th and 10th item melted.

0.5 bars: Melted 10 of each item, received 5 bars from each.

1 bar: Melted 10 of each, counted bars in smelter at end of run. Some of these were done in batches.

1.2 bars: Melted 9 of each item, confirmed partial bar in smelter by melting 0.1-return item until full bar returned.

1.5 bars: Melted 10 of each item, received 15 bars.))