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Difference between revisions of "40d:Calendar"
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− | The dwarven '''calendar''' is used to display dates, and is visible in the upper right corner of the [[Overall Status]] screen ({{key|z}}). One year has 336 days and consists of twelve month in four seasons, with three months per season. Every month has 28 days. The months are named after kinds of stones, ore, gems and wood. | + | The dwarven '''calendar''' is used to display dates, and is visible in the upper right corner of the [[Overall Status]] screen ({{key|z}}). One year has 336 days and consists of twelve month in four seasons, with three months per season. Every month has 28 days. The months are named after kinds of stones, ore, gems and wood. The first day of spring falls on the 1st of Granite, but this does not coincide with the turn of the numerical year, which appears to happen sometime during the winter, perhaps Opal 1st?. The last day of winter falls on the 28th of Obsidian. |
The game starts in the year 1050 of the dwarven calendar. | The game starts in the year 1050 of the dwarven calendar. |
Revision as of 10:33, 24 April 2008
The dwarven calendar is used to display dates, and is visible in the upper right corner of the Overall Status screen (z). One year has 336 days and consists of twelve month in four seasons, with three months per season. Every month has 28 days. The months are named after kinds of stones, ore, gems and wood. The first day of spring falls on the 1st of Granite, but this does not coincide with the turn of the numerical year, which appears to happen sometime during the winter, perhaps Opal 1st?. The last day of winter falls on the 28th of Obsidian.
The game starts in the year 1050 of the dwarven calendar.
Months and seasons
•
|
Granite | Early- | Spring |
---|---|---|---|
•
|
Slate | Mid- | |
•
|
Felsite | Late- | |
*
|
Hematite | Early- | Summer |
*
|
Malachite | Mid- | |
*
|
Galena | Late- | |
•
|
Limestone | Early- | Autumn |
•
|
Sandstone | Mid- | |
▄
|
Timber | Late- | |
•
|
Moonstone | Early- | Winter |
◆
|
Opal | Mid- | |
•
|
Obsidian | Late- |
Ages
Age | Years | ||
---|---|---|---|
The Age of Myth | 0 | – | 499 |
The Age of Legends | 500 | – | 999 |
The Golden Age | 1000 | – | 1050 |
Farming
With the changing seasons come different weather conditions, depending on your climate. A typical temperate mountainside fort will have snow in spring and winter, with warm summers and colourful autumns. The seasons correspond to growing seasons from the farm plot q menu, which dictate what can be grown when during the year. See the List of crops.