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Difference between revisions of "40d:Animal trap"
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− | A special [[trap]] used to catch live land [[animal]]s or [[fish]] from the [[river]]. Creating an animal trap requires the [[trapping]] skill and not [[carpentry]] or [[metalcrafting]] despite the fact that they are constructed at a [[carpenter's workshop]] or a [[metalsmith's forge]]. It is recommended that you build separate workshops or forges to construct animal traps, for if you do not have an unoccupied dwarf with the trapping skill active work will grind to a halt as your carpenters and smiths wait for the construct animal trap job to be | + | A special [[trap]] used to catch live land [[animal]]s or [[fish]] from the [[river]]. Creating an animal trap requires the [[trapping]] skill and not [[carpentry]] or [[metalcrafting]] despite the fact that they are constructed at a [[carpenter's workshop]] or a [[metalsmith's forge]]. It is recommended that you build separate workshops or forges to construct animal traps, for if you do not have an unoccupied dwarf with the trapping skill active work will grind to a halt as your carpenters and smiths wait for the construct animal trap job to be finished before they can get to their tasks. |
Revision as of 06:27, 26 November 2007
A special trap used to catch live land animals or fish from the river. Creating an animal trap requires the trapping skill and not carpentry or metalcrafting despite the fact that they are constructed at a carpenter's workshop or a metalsmith's forge. It is recommended that you build separate workshops or forges to construct animal traps, for if you do not have an unoccupied dwarf with the trapping skill active work will grind to a halt as your carpenters and smiths wait for the construct animal trap job to be finished before they can get to their tasks.