- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Graphics set repository"
m |
m (*sounds of caps being dumped, italicisation being engraved*) |
||
Line 21: | Line 21: | ||
| df compatible = 0.47.04 | | df compatible = 0.47.04 | ||
| installation = Instructions at download site | | installation = Instructions at download site | ||
− | | comments = Last updated: Apr 14, 2020. This is a Dwarf Fortress | + | | comments = Last updated: Apr 14, 2020. This is a ''Dwarf Fortress'' tileset for 32x32. Featuring over 1000 unique sprites for most creatures, professions and job titles, as well as environments, furniture, items and more. |
If you like your dwarves big-nosed and stunty, with a hint of Anglo-Saxon or Nordic design. Perhaps you like gothic horror or a darker style for your dwarven dungeon paired with a beautiful consistent design. Fret not, thy tileset pack is here! | If you like your dwarves big-nosed and stunty, with a hint of Anglo-Saxon or Nordic design. Perhaps you like gothic horror or a darker style for your dwarven dungeon paired with a beautiful consistent design. Fret not, thy tileset pack is here! | ||
Line 38: | Line 38: | ||
| df compatible = 0.47.04 | | df compatible = 0.47.04 | ||
| installation = Instructions at download site | | installation = Instructions at download site | ||
− | | comments = Last updated: Mar 11, 2020. The Meph tileset is the first graphical 32x32 tileset for Dwarf Fortress. It was born from my research about tilesets, finding old, abandoned 24x and 32x sprites by Dibujor and Obsidian Soul, both inactive since 2015. I thought that their sprites are too good to waste and started with them as a basis for a new tileset. | + | | comments = Last updated: Mar 11, 2020. The Meph tileset is the first graphical 32x32 tileset for ''Dwarf Fortress''. It was born from my research about tilesets, finding old, abandoned 24x and 32x sprites by Dibujor and Obsidian Soul, both inactive since 2015. I thought that their sprites are too good to waste and started with them as a basis for a new tileset. |
The Meph tileset uses Dfhack and TWBT. | The Meph tileset uses Dfhack and TWBT. | ||
Line 57: | Line 57: | ||
| installation = Instructions at download site | | installation = Instructions at download site | ||
| comments = Last updated: Jan 15, 2016. The DFgraphics github version is currently the only one actively maintained. | | comments = Last updated: Jan 15, 2016. The DFgraphics github version is currently the only one actively maintained. | ||
− | The first complete 24×24 graphics set for Dwarf Fortress, GemSet provides the aesthetics of ASCII and convenience of graphics. | + | The first complete 24×24 graphics set for ''Dwarf Fortress'', GemSet provides the aesthetics of ASCII and convenience of graphics. |
Drawn natively in a 24×24 resolution for 1080p and 4K displays, GemSet is the highest-resolution graphics set to-date. The entire graphics set uses a bright 32-color palette with the intention of keeping everything crystal-clear on even the highest-resolution displays. All profession graphics are color-coded according to their ASCII counterparts and black has been kept as the dominant color of the graphics set. | Drawn natively in a 24×24 resolution for 1080p and 4K displays, GemSet is the highest-resolution graphics set to-date. The entire graphics set uses a bright 32-color palette with the intention of keeping everything crystal-clear on even the highest-resolution displays. All profession graphics are color-coded according to their ASCII counterparts and black has been kept as the dominant color of the graphics set. | ||
Line 131: | Line 131: | ||
{{GraphicsSet | {{GraphicsSet | ||
| image = [[Image:Geoduck logo.png|256px]] | | image = [[Image:Geoduck logo.png|256px]] | ||
− | | download link = [http://www.geoduckthings.net/dwarf/dwarffortress16.html Geoduck's Dwarf Fortress 16x16 page] | + | | download link = [http://www.geoduckthings.net/dwarf/dwarffortress16.html Geoduck's ''Dwarf Fortress'' 16x16 page] |
| author = Geoduck | | author = Geoduck | ||
| sprite = 16×16 | | sprite = 16×16 | ||
Line 243: | Line 243: | ||
| installation = Instructions at download site | | installation = Instructions at download site | ||
| comments = Last updated: December 6, 2015. No longer maintained. | | comments = Last updated: December 6, 2015. No longer maintained. | ||
− | That's it. Engraved Dwarf Fortress. | + | That's it. Engraved ''Dwarf Fortress''. |
The idea of this set arose after a series of experiments including noise application to other tilesets, and, in other hand, after 4 year study of art history. Resulting tileset looks like hand drawn graphics and engravings made in XV-XVI century or maps of same epoch. | The idea of this set arose after a series of experiments including noise application to other tilesets, and, in other hand, after 4 year study of art history. Resulting tileset looks like hand drawn graphics and engravings made in XV-XVI century or maps of same epoch. | ||
}} | }} | ||
Line 253: | Line 253: | ||
{{GraphicsSet | {{GraphicsSet | ||
| image = [[Image:Geoduck12x12dwarfsample2.png|256px]] | | image = [[Image:Geoduck12x12dwarfsample2.png|256px]] | ||
− | | download link = [http://www.geoduckthings.net/dwarf/dwarffortress.html Geoduck's 12x12 Dwarf Fortress page] | + | | download link = [http://www.geoduckthings.net/dwarf/dwarffortress.html Geoduck's 12x12 ''Dwarf Fortress'' page] |
| author = Geoduck | | author = Geoduck | ||
| sprite = 12×12 | | sprite = 12×12 | ||
Line 261: | Line 261: | ||
| installation = Instructions at download site | | installation = Instructions at download site | ||
| comments = Last updated: May 22, 2013 | | comments = Last updated: May 22, 2013 | ||
− | Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12×12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from Dwarf Fortress | + | Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12×12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from ''Dwarf Fortress'' forum game-image. |
}} | }} | ||
Revision as of 21:02, 11 July 2020
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- For user-created tilesets, see Tileset repository.
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Graphics sets are used to change the appearance of creatures in the game. They usually come with certain tilesets and are designed to work together. They can significantly change the appearance of the game and make it easier for players to tell what is happening onscreen. This page serves as a repository for custom graphic sets made by users.
32×32 square graphics sets
Vettingr
|
Meph Tileset
|
24×24 square graphics sets
GemSet
|
Dungeon Set
|
18×18 square graphics sets
CLA's ASCII-like Graphics Set
|
Ironhand and Wormslayer's Graphics Pack
|
16×16 square graphics sets
Beefmo 2012
|
Geoduck's 16×16 Graphics Set
|
Rally Ho! Graphics Set
|
Mayday's Graphic Set
|
Obsidian Graphics Set
|
Phoebus' Graphics Set
|
Spacefox Graphics Set
|
Tergel Graphics Set
|
15×15 square graphics sets
Duerer 15×15 Graphics Set
|
12×12 square graphics sets
Geoduck's 12×12 Graphics Set
|
10×10 square graphics sets
Taffer's Tilesets & Graphics
|
16×24 non-square graphics sets
Anon's Tileset and Creature Graphics
|