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| ==16×16 square graphics sets== | | ==16×16 square graphics sets== |
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− | ===Beefmo 2012===
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− | {{GraphicsSet
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− | | download link = [http://dffd.wimbli.com/file.php?id=2087 Beefmo 2012 page on DFFD]
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− | | author = Beefmo and Thirin
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− | | sprite = 16×16
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− | | resolution = 1024×768 or higher
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− | | current version = 0.54
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− | | df compatible = 0.34.11
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− | | installation = Instructions at download site
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− | | comments = Last updated: Dec 26, 2012. No longer maintained.
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− | Exhaustive collection of sprites for all civilized races (dwarves, elves, goblins, humans, and kobolds) including unique images for each profession within each race, as well as zombie, skeleton, and ghost forms. There is also a huge gallery of creatures including livestock, wildlife, and cavern fauna. Many of the animals are collected from other sets and modified to fit, plus many unique to this tile set -- as such it is one of the most comprehensive collections of creature graphics available. Most of the new 2012 animals and animal-men are present, though some are still TBD. The art style is clear and consistent with clean lines and solid colors; classic pixel art. There is also a version available patched onto Obsidian and ready to be used with LNP. This version can be found [http://dffd.wimbli.com/file.php?id=8624 here].
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− | }}
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| ===Geoduck's 16×16 Graphics Set=== | | ===Geoduck's 16×16 Graphics Set=== |
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| }} | | }} |
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− | ==12×12 square graphics sets==
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− | ===Geoduck's 12×12 Graphics Set===
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− | [[File:Zscr-geoduck.jpg|thumb|right|Screenshot of game using Geoduck's Graphics Set and Shizzle's ASCII tileset]]
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− | {{GraphicsSet
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− | | image = [[Image:Geoduck12x12dwarfsample2.png|256px]]
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− | | download link = [http://www.geoduckthings.net/dwarf/dwarffortress.html Geoduck's 12x12 ''Dwarf Fortress'' page]
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− | | author = Geoduck
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− | | sprite = 12×12
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− | | resolution = 1024×768
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− | | current version = 3.0
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− | | df compatible = 0.34.11
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− | | installation = Instructions at download site
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− | | comments = Last updated: May 22, 2013
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− | Set for Dwaves/Goblins/Humans/Elves/Kobolds which attempts to combine the compactness of 12×12 tiles with greater simplicity, clarity and ease of viewing. Designed for Fortress mode play, but includes Adventurer tiles. Created from scratch, but inspired in part by PTTG's graphics set for .40d. Goblin design taken from ''Dwarf Fortress'' forum game-image.
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− | }}
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| ==10×10 square graphics sets== | | ==10×10 square graphics sets== |
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| | comments = Last updated: Apr 4, 2020 | | | comments = Last updated: Apr 4, 2020 |
| Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities. I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I find the cumulative differences from the ASCII add quite a bit to the game. I'm a bit of a perfectionist and the update log attests to that, but the result is pleasing and well-polished. Alternate walls are included, as is the color set and racial graphics for dwarves, humans, elves, goblins, and kobolds. | | Sharp looking, vanilla styled tilesets that strive to strike a good balance between nice, attractive graphics, while avoiding odd graphical oddities. I have positioned many tiles carefully and put a lot of thought into each one, often obsessively so. I find the cumulative differences from the ASCII add quite a bit to the game. I'm a bit of a perfectionist and the update log attests to that, but the result is pleasing and well-polished. Alternate walls are included, as is the color set and racial graphics for dwarves, humans, elves, goblins, and kobolds. |
| + | }} |
| + | |
| + | |
| + | ==12x18 non-square graphics sets== |
| + | |
| + | ===Bitlands=== |
| + | [[File:Bitlands_gameplay.png|thumb|right|Screenshot of game using the Bitlands graphics set.]] |
| + | {{GraphicsSet |
| + | | image = [[Image:Bitlands_logo_cropped.png|256px]] |
| + | | download link = [http://www.bay12forums.com/smf/index.php?topic=172607 Forum thread] |
| + | | author = DragonDePlatino |
| + | | sprite = 12×18 (unofficial 18×18) |
| + | | current version = 1.0.0 |
| + | | df compatible = 0.44.12 |
| + | | installation = Instructions at download site |
| + | | comments = Last updated: November 16, 2018 |
| + | An graphics set made to be authentic to older PC games, with thousands of monochrome overrides for all creatures, tiles, items, plants, minerals and buildings of vanilla Dwarf Fortress. There is an [http://www.bay12forums.com/smf/index.php?topic=172607.msg8091446#msg8091446 unofficial version] that supports 0.47.xx, as well as adds a 18×18 tile width option. |
| + | |
| + | Bitlands uses Dfhack and TWBT. |
| }} | | }} |
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