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Difference between revisions of "40d:King"
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| arrival= | | arrival= | ||
* Duchy, high value of architecture, roads and offerings to a Dwarven caravan | * Duchy, high value of architecture, roads and offerings to a Dwarven caravan | ||
− | * '''or''' discover [[Adamantine]] | + | * '''or''' discover [[Adamantine]] (bugged{{version|0.27.176.38c}}) |
| function= | | function= | ||
* Promote [[fortress]] to Mountainhome | * Promote [[fortress]] to Mountainhome | ||
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This is the dwarf named as ruler of the dwarf civilization in the [[civilization]]s screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of that civilization. | This is the dwarf named as ruler of the dwarf civilization in the [[civilization]]s screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of that civilization. | ||
− | If you find adamantine, this noble will make a surprise arrival, dressed as a peasant. It is unknown whether he follows the same demands as the previous versions' Adamantine Kings. | + | If you find adamantine, this noble will make a surprise arrival, dressed as a peasant. It is unknown whether he follows the same demands as the previous versions' Adamantine Kings. This is not foolproof, however, as as of the current version ({{version|0.27.176.38c}}), you are not gauranteed the ruler when you discover adamantine, but instead the first dwarf in the full civ list. |
If the king arrives normally (i.e. not from adamantine), he will come with an entourage. This consists of some Royal [[Guards]], a [[consort]], an [[advisor]], and with peasants. | If the king arrives normally (i.e. not from adamantine), he will come with an entourage. This consists of some Royal [[Guards]], a [[consort]], an [[advisor]], and with peasants. |
Revision as of 05:39, 11 May 2008
Room requirements | ||
---|---|---|
Office | Royal Throne Room | |
Quarters | Royal Bedroom | |
Dining room | Royal Dining Room | |
Tomb | Royal Mausoleum | |
Furniture requirements | ||
Chests | 10 | |
Cabinets | 5 | |
Weapon racks | 5 | |
Armor stands | 5 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
Once your fortress becomes the capital of a duchy, 'The Incoming King' will appear on your nobles screen. You will need to reach a certain architectural value, road value, and offerings required (to the dwarven civ's merchants) for the King to arrive. The values needed for each vary from fort to fort, but can be viewed by examining 'The Incoming King' on the nobles screen. Offerings to merchants must actually reach the king - i.e. the merchants must make it safely out of the area with your offerings.
This is the dwarf named as ruler of the dwarf civilization in the civilizations screen. When the King arrives, your fortress will be promoted to Mountainhome and capital of that civilization.
If you find adamantine, this noble will make a surprise arrival, dressed as a peasant. It is unknown whether he follows the same demands as the previous versions' Adamantine Kings. This is not foolproof, however, as as of the current version (v0.27.176.38c), you are not gauranteed the ruler when you discover adamantine, but instead the first dwarf in the full civ list.
If the king arrives normally (i.e. not from adamantine), he will come with an entourage. This consists of some Royal Guards, a consort, an advisor, and with peasants.
The king may, in fact, be a Queen. She will be referred to as the King in text relating to the process of her arrival, but will show up as a Queen in your nobles screen.