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Difference between revisions of "User:Kidinnu/old/8998"

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(New page: == 8998 == Ushul Num There's something wrong here: only two dwarven civilizations, and a huge expanse of haunted mountains stretching from the south pole northwestward, almost to the equ...)
 
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== 8998 ==
 
== 8998 ==
  
Ushul Num
+
Ushul Num, The Realms of Wind
  
 
There's something wrong here: only two dwarven civilizations, and a huge expanse of haunted mountains stretching from the south pole northwestward, almost to the equator. The equatorial dwarves are hemmed in: to the south is a sea and generally inhospitable habitats; to the east a mountain range densely infested with goblins. The southeastern dwarves have great expansion prospects northwards, however, and the southern end of the next mountain range up has some impressive cliffs and chasms.
 
There's something wrong here: only two dwarven civilizations, and a huge expanse of haunted mountains stretching from the south pole northwestward, almost to the equator. The equatorial dwarves are hemmed in: to the south is a sea and generally inhospitable habitats; to the east a mountain range densely infested with goblins. The southeastern dwarves have great expansion prospects northwards, however, and the southern end of the next mountain range up has some impressive cliffs and chasms.

Revision as of 16:53, 19 November 2007

8998

Ushul Num, The Realms of Wind

There's something wrong here: only two dwarven civilizations, and a huge expanse of haunted mountains stretching from the south pole northwestward, almost to the equator. The equatorial dwarves are hemmed in: to the south is a sea and generally inhospitable habitats; to the east a mountain range densely infested with goblins. The southeastern dwarves have great expansion prospects northwards, however, and the southern end of the next mountain range up has some impressive cliffs and chasms.

Only 5 rejects, all early; < 2 minutes on fast desktop, < 10 minutes on slow laptop.

Major Volcanoes

Location Notes Nearby vents and other features
(0,4) calm scorching tropical shrubland; aquifer; 2s from brook ne on brook
(7,1) calm scorching tropical savanna; 11s from brook; loamy sand/rhyolite/obsidian/granite se next to goblin fortress; s in mountains near sandy savanna, 3s from brook; *w in wild tropical savanna 4s from brook, moderate cliffs, white sand/rhyolite/granite/diorite; nw 3s from brook, nearly flat; 2e 5s from brook; ssw far from brook; wnw far from brook
(7,1) mountains, 11s from brook, 10s from calm scorching tropical grassland ne in mountains near sandy wild savanna, 1s from brook, high cliffs; *ese along stream
(1,2) mirthful moist brdlf forest / wilderness savanna; aquifer; 6s to brook
(13,2) wild tropical savanna; aquifer; 2s from brook sw far from brook; 2sw, double aquifer, 5s from brook; wsw, no brook
*(0,4) warm temperate savanna/sinister mountain; 1s from brook; (silty clay loam)/andesite/gabbro/granite; basalt/phyllite/gabbro; high cliffs ne far from brook; likely waterfall ese
(1,4) tropical freshwater marsh/mountain; on brook; felsite/granite/diorite; red sand/gabbro/slate/diorite; medium cliffs (higher further east in conifer forest) s2sw on swamp/broadleaf forest boundar, far from brook, flat
(0,7) haunted mountains/rocky wasteland, extreme cliffs, 5s from brook
(3,7) inaccessibly remote
(14,8) temperate grassland island, aquifer
(14,11) untamed temperate shrubland; double aquifer, no brook, flat sw, ssw
(9,12) haunted conifer forest; aquifer; 3s from brook 3 4s from brook

Other Known Vents

Location Notes
(7,3) adjacent to goblin fort at sw corner of mountain range