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Difference between revisions of "40d Talk:Weaponsmith"
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I've confirmed the skill gain for making weapons, but I'm not sure if trap components also grant 30 skill points. -[[user.Mzbundifund|Mzbundifund]] 23:56, 16 November 2007 (EDT) | I've confirmed the skill gain for making weapons, but I'm not sure if trap components also grant 30 skill points. -[[user.Mzbundifund|Mzbundifund]] 23:56, 16 November 2007 (EDT) | ||
− | It might be helpful to new users if a simple example is included the materials that are | + | It might be helpful to new users if a simple example is included, it would list the materials that are required to create weapons at Metalsmith's Forge. Something along the lines of: |
− | Anvil (to create Forge) -> Have both a Weapon/Metalsmith -> Melt Rock X -> Bar -> Weapon, or something along those lines. I'm not exactly sure what the process is, since I'm still very new to the game, so I'm | + | Anvil (to create Forge) -> Have both a Weapon/Metalsmith -> Melt Rock X -> Bar is created (I think..?) -> Weapon is created, or something along those lines. I'm not exactly sure what the process is, since I'm still very new to the game, so I'm unsure if I listed the steps correctly, but it would certainly help to clear things up. [[User:Sawta|Sawta]] 04:08, 26 March 2009 (UTC) |
Revision as of 04:15, 26 March 2009
I've confirmed the skill gain for making weapons, but I'm not sure if trap components also grant 30 skill points. -Mzbundifund 23:56, 16 November 2007 (EDT)
It might be helpful to new users if a simple example is included, it would list the materials that are required to create weapons at Metalsmith's Forge. Something along the lines of:
Anvil (to create Forge) -> Have both a Weapon/Metalsmith -> Melt Rock X -> Bar is created (I think..?) -> Weapon is created, or something along those lines. I'm not exactly sure what the process is, since I'm still very new to the game, so I'm unsure if I listed the steps correctly, but it would certainly help to clear things up. Sawta 04:08, 26 March 2009 (UTC)