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Difference between revisions of "Template:Noun dictionary"
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− | <includeonly>{| class = "wikitable sortable mw-collapsible mw-collapsed | + | <includeonly>{| class = "wikitable sortable mw-collapsible mw-collapsed" |
|+ 1,738 nouns sorted into 2,196 root words | |+ 1,738 nouns sorted into 2,196 root words | ||
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− | |Smile | + | |Smile|Kal|Lali|Uspuk|Cañi |
− | |Kal | ||
− | |Lali | ||
− | |Uspuk | ||
− | |Cañi | ||
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− | |Whisker | + | |Whisker|Rikkir|Nithe|Aro|Zega |
− | |Rikkir | ||
− | |Nithe | ||
− | |Aro | ||
− | |Zega | ||
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|Ospaz | |Ospaz | ||
|Alu | |Alu | ||
− | | | + | |WIND STORM |
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|Wine | |Wine |
Revision as of 23:08, 9 February 2023
(view - edit - history - purge) Documentation
This table can be seen on Language#Nouns (and elsewhere). It is set to be collapsed by default.
The keys in the last column are the WORD: designations used in language_words.txt. They are all caps, but sometimes they have an underscore and sometimes they use a space.
These are the in-game nouns that the game uses, among other things, for naming people, sites, and regions. The game's four fictional languages - Dwarven, Elvish, Goblin and Human - are primarily made of nouns.
Usage
To output the table cut and paste: {{Noun dictionary}}