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Difference between revisions of "40d:List of mods"
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Revision as of 23:01, 1 December 2007
List of Mods
Zoo Mod
The Zoo Mod adds over 20 diverse domestic and wild animals from the real world, to add a little more realism to your fortress.
Created by Chariot, you can find more details on his user page
Teldin's Mod
Adds plants, food, animals, playable races, instruments, and many more things.
Examples include chickens, orcs in fortress mode, spiders in adventure mode, tubas, edible mushrooms and more!
V2 Coming out very soon.
Morlark's Plant Mod
This mod adds ten new plants, six outdoor ones and four cave ones.
Five of these can be planted, and the remaining five can only be gathered from the wild.
[http://morlark.uwcs.co.uk/misc/df/matgloss_plant_morlark.txt
Botany Mod
Adds several new indoor plans and numerous new outdoor plants.
Dwarmins Plant Mod
Adds eight imaginative new plant breeds that can be made into cloth and alcohol, to clothe all those naked dwarves you have.
Well you can't clothe them with alcohol.
Only clothes.
No matter how hard they dream...
http://rapidshare.com/files/71696334/matgloss_plant_dwarmod.txt.html
Dire Animals Mod
Bored with the current deadly animals?
This mod adds more dangerous versions of many existing creatures.
They can smell your fear.