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Difference between revisions of "40d Talk:Building"

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(Building List)
 
(Building skill)
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I've got to go make deal and do some other work, so someone feel free to take this and finish/clean up for posting in the article.
 
I've got to go make deal and do some other work, so someone feel free to take this and finish/clean up for posting in the article.
 
[[User:Renditelitan|Renditelitan]] 22:49, 29 October 2007 (EDT)
 
[[User:Renditelitan|Renditelitan]] 22:49, 29 October 2007 (EDT)
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== Building skill ==
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Question: What skill does constructing buildings use? Does it depend on the materials?

Revision as of 21:51, 2 June 2008

Currently Organized by their menus under (b).

  • Armor Stand (a) - Needs armor stand
  • Bed (b) - Needs bed
  • Seat (c) - Needs chair or throne
  • Burial Receptacle (n) - Needs coffin
  • Door (d) - Needs door
  • Floodgate (x) - Needs floodgate
  • Floor Hatch (H) - Needs hatch cover
  • Wall Grate (W) - Needs grate
  • Floor Grate (G) - Needs grate
  • Vertical Bars (B) - Needs bars
  • Floor Bars (Alt+b) - Needs bars
  • Cabinet (f) - Needs
  • Container (h) - Needs
  • Kennels (k) - Needs
  • Farm Plot (p) - Needs
  • Weapon Rack (r) - Needs weapon rack
  • Statue (s) - Needs statue
  • Table (t) - Needs table
  • Paved Road (o) - Needs
  • Dirt Road (O) - Needs
  • Bridge (g) - Needs
  • Well (l) - Needs blocks, empty bucket, chain, mechanisms
  • Siege Engines (i)
    • Ballista (b) - Needs 3 ballista parts
    • Catapult (c) - Needs 3 catapult parts
  • Workshops (w)
    • Leather Works (e) - Needs
    • Quern (q) - Needs quern
    • Millstone (M) - Needs millstone, mechanisms
    • Loom (o) - Needs
    • Clothier's Shop (k) - Needs
    • Bowyer's Workshop (b) - Needs
    • Carpenter's Workshop (c) - Needs
    • Metalsmith's Forge (f) - Needs
    • Jeweler's Workshop - Needs
    • Mason's Workshop - Needs
    • Butcher's Shop - Needs
    • Tanner's Shop - Needs
    • Craftsdwarf's Workshop (r) - Needs
    • Siege Workshop (s) - Needs
    • Mechanic's Workshop (t) - Needs
    • Still (l) - Needs
    • Farmer's Workshop (w) - Needs
    • Kitchen (z) - Needs
    • Fishery (h) - Needs
    • Alchemist's Laboratory (a)
    • Ashery (y) - Needs blocks, empty barrel, empty bucket
    • Dyer's Shop (d) - Needs empty barrel, empty bucket
  • Furnaces (e)
    • Wood Furnace (w) - Needs
    • Smelter (s) - Needs
    • Glass Furnace (g) - Needs
    • Kiln (k) - Needs
  • Glass Window (y) - Needs window
  • Gem Window (Y) - Needs 3 cut gems
  • Wall/Floor/Stairs (C)
    • Wall (w) - Needs
    • Floor (f) - Needs
    • Ramp (r) - Needs
    • Up Stair (u) - Needs
    • Down Stair (d) - Needs
    • Up/Down Stair (x) - Needs
    • Fortification (F) - Needs
  • Trade Depot (D) - Needs
  • Traps/Levers (T)
    • Stone-Fall Trap (s) - Needs mechanisms
    • Weapon Trap (w) - Needs mechanisms, item
    • Lever (l) - Needs mechanisms
    • Pressure Plate (p) - Needs mechanisms
    • Cage Trap (c) - Needs mechanisms
    • Upright Spear/Spike (S) - Needs item
  • Machine Components (M)
    • Screw Pump (s) - Needs
    • Water Wheel (w) - Needs
    • Windmill (m) - Needs
    • Gear Assembly (g) - Needs
    • Horizontal Axle (h) - Needs
    • Vertical Axle (v) - Needs
  • Support (S) - Needs
  • Animal Trap (m) - Needs empty animal trap
  • Restraint (v) - Needs chain
  • Cage (j) - Needs cage
  • Archery Target (A) - Needs

User Talk

I've got to go make deal and do some other work, so someone feel free to take this and finish/clean up for posting in the article. Renditelitan 22:49, 29 October 2007 (EDT)

Building skill

Question: What skill does constructing buildings use? Does it depend on the materials?