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| __NOTOC__ | | __NOTOC__ |
− | <!-- No Editing. If something breaks the whole wiki, that's different. Otherwise, all potential changes need to go in my talk. --> | + | <!-- No Editing other than suggesting mods. If something breaks the whole wiki, that's different. Otherwise, all potential changes need to go in my talk. --> |
| '''N9103 = Edward'''<br> | | '''N9103 = Edward'''<br> |
| =My Odds and Ends= | | =My Odds and Ends= |
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| =Latest Mods= | | =Latest Mods= |
| ==Sometimes In Use== | | ==Sometimes In Use== |
− | [http://www.bay12games.com/forum/index.php?topic=18474.0 Simplicity Mod] (Abandoned by creator) - Very nice for those of you that love the mechanics of the game, but hate having material lists 20 pages long (e.g. furniture placement!)<br>
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− | With only a handful of each of the common material types (metal, wood, stone) item placement is no longer a minute-long ordeal just to place a single piece of any quality furniture of a specific type.
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− | [http://www.bay12games.com/forum/index.php?topic=22554.0 Fallout Mod] - Sheer Epic Win.
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− |
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| ==Not In Use== | | ==Not In Use== |
| ===Tried out=== | | ===Tried out=== |
| '''Enjoyed'''<br> | | '''Enjoyed'''<br> |
| [http://www.dwarffortresswiki.net/index.php/User:Jackard Jackard's Redjack]<br> | | [http://www.dwarffortresswiki.net/index.php/User:Jackard Jackard's Redjack]<br> |
− | Various Self-created mods<br>
| + | [http://www.bay12games.com/forum/index.php?topic=18474.0 Simplicity Mod] (Abandoned by creator) - Very nice for those of you that love the mechanics of the game, but hate having material lists 20 pages long (e.g. furniture placement!)<br> |
− | <br>
| + | With only a handful of each of the common material types (metal, wood, stone) item placement is no longer a minute-long ordeal just to place a single piece of any quality furniture of a specific type. |
− | '''Disliked'''<br>
| + | [http://www.bay12games.com/forum/index.php?topic=22554.0 Fallout Mod] - Sheer Epic Win. |
− | Various Self-created mods 8-p<br>
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− | | |
| ===Plan to Try=== | | ===Plan to Try=== |
| Got an interesting Mod you think I should try out?<br> | | Got an interesting Mod you think I should try out?<br> |
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| Thorough testing isn't a requirement, but it is preferred.<br> | | Thorough testing isn't a requirement, but it is preferred.<br> |
| I'd rather any bugs I find end up being rare.<br> | | I'd rather any bugs I find end up being rare.<br> |
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− | ====INIT.TXT====
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− | ''Yes, I'm aware it stretches the screen; This is the actual format of the init.txt file. No, I don't care.''<br>
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− | <pre>
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− | [SOUND:ON]
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− | [VOLUME:160]
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− | [INTRO:OFF]
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− | [WINDOWED:YES]
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− | [WINDOWEDX:1280]
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− | [WINDOWEDY:960]
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− | [FONT:curses_640x300.bmp]
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− | [FULLSCREENX:1280]
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− | [FULLSCREENY:1024]
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− | [FULLFONT:curses_640x300.bmp]
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− | [BLACK_SPACE:NO]
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− | [GRAPHICS:NO]
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− | [GRAPHICS_WINDOWEDX:1280]
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− | [GRAPHICS_WINDOWEDY:400]
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− | [GRAPHICS_FONT:curses_square_16x16.bmp]
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− | [GRAPHICS_FULLSCREENX:1280]
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− | [GRAPHICS_FULLSCREENY:1024]
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− | [GRAPHICS_FULLFONT:curses_square_16x16.bmp]
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− | [GRAPHICS_BLACK_SPACE:YES]
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− | This is the dimensions in tiles of the display grid. Minimum x is 80. Minimum y is 25. Maximums are 200. Make sure the window size or full screen resolution matches the grid/tile size if you don't want the display to be squashed or stretched. The default windowed font has tiles that are 8x12 pixels, for instance, so for a 80x25 grid, you use a 640x300 window, and for a 125x50 grid, you'd use a 1000x600 window. FULLGRID is used in full screen mode, whether graphics is on or not.
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− | [GRID:160:80]
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− | [FULLGRID:160:85]
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− | These settings can have a significant impact on frame rate, especially for people that have slow frame rates on the title screen. Available modes are STANDARD, PARTIAL:<number>, ACCUM_BUFFER and FRAME_BUFFER. The number after PARTIAL refers to how many frames it will redo a printed tile before skipping it, so you might try increasing it a bit if you have flickering when PARTIAL is set. Please note that any of these combinations might cause frame rates to drop significantly or cause unpleasant side effects like flickering.
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− |
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− | [PRINT_MODE:STANDARD]
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− | [SINGLE_BUFFER:NO]
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− |
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− | [TOPMOST:NO]
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− | [FPS:YES]
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− | [FPS_CAP:100]
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− | [G_FPS_CAP:25]
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− | [VSYNC:OFF]
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− | [TEXTURE_PARAM:NEAREST]
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− | [PRIORITY:NORMAL]
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− | [MOUSE:NO]
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− | [MOUSE_PICTURE:NO]
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− | [AUTOSAVE:YEARLY]
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− | [AUTOBACKUP:NO]
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− | [AUTOSAVE_PAUSE:NO]
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− | [INITIAL_SAVE:YES]
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− | [PAUSE_ON_LOAD:YES]
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− | [EMBARK_WARNING_ALWAYS:NO]
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− |
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− | [SHOW_EMBARK_RIVER:ALWAYS]
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− | [SHOW_EMBARK_POOL:ALWAYS]
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− | [SHOW_EMBARK_M_PIPE:ALWAYS]
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− | [SHOW_EMBARK_M_POOL:ALWAYS]
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− | [SHOW_EMBARK_CHASM:ALWAYS]
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− | [SHOW_EMBARK_PIT:ALWAYS]
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− | [SHOW_EMBARK_OTHER:ALWAYS]
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− | [SHOW_EMBARK_TUNNEL:ALWAYS]
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− |
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− | [TEMPERATURE:YES]
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− | [WEATHER:YES]
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− | [ECONOMY:YES]
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− | [INVADERS:YES]
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− | [CAVEINS:YES]
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− | [ARTIFACTS:YES]
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− | [ZERO_RENT:NO]
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− |
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− | [LOG_MAP_REJECTS:NO]
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− | [EMBARK_RECTANGLE:4:4]
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− | [PATH_COST:1:2:5:9]
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− |
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− | [STORE_DIST_ITEM_DECREASE:100]
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− | [STORE_DIST_SEED_COMBINE:1000]
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− | [STORE_DIST_BUCKET_COMBINE:1000]
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− | [STORE_DIST_BARREL_COMBINE:1000]
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− | [STORE_DIST_BIN_COMBINE:1000]
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− |
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− | [COFFIN_NO_PETS_DEFAULT:YES]
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− | [SKY:178:3:0:0]
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− | [CHASM:250:0:0:1]
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− | [IDLERS:TOP]
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− | [POPULATION_CAP:100]
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− | [BABY_CHILD_CAP:2:2]
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− | [VARIED_GROUND_TILES:NO]
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− | [ENGRAVINGS_START_OBSCURED:YES]
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− | [SHOW_IMP_QUALITY:NO]
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− | [SHOW_FLOW_AMOUNTS:YES]
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− | [SHOW_ALL_HISTORY_IN_DWARF_MODE:YES]
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− | [KEY_HOLD_MS:150]
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− | [RECENTER_INTERFACE_SHUTDOWN_MS:0]
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− |
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− | [MORE:YES]
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− | [DISPLAY_LENGTH:50]
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− |
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− | [ADVENTURER_TRAPS:NO]
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− | [ADVENTURER_ALWAYS_CENTER:YES]
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− | [ADVENTURER_Z_VIEWS:UNHIDDEN:9]
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− |
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− | [NICKNAME_DWARF:REPLACE_FIRST]
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− | [NICKNAME_ADVENTURE:REPLACE_FIRST]
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− | [NICKNAME_LEGENDS:REPLACE_FIRST]
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− |
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− | [BLACK_R:0]
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− | [BLACK_G:0]
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− | [BLACK_B:0]
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− | [BLUE_R:0]
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− | [BLUE_G:0]
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− | [BLUE_B:128]
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− | [GREEN_R:0]
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− | [GREEN_G:128]
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− | [GREEN_B:0]
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− | [CYAN_R:0]
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− | [CYAN_G:128]
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− | [CYAN_B:128]
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− | [RED_R:128]
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− | [RED_G:0]
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− | [RED_B:0]
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− | [MAGENTA_R:128]
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− | [MAGENTA_G:0]
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− | [MAGENTA_B:128]
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− | [BROWN_R:128]
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− | [BROWN_G:128]
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− | [BROWN_B:0]
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− | [LGRAY_R:192]
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− | [LGRAY_G:192]
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− | [LGRAY_B:192]
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− | [DGRAY_R:128]
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− | [DGRAY_G:128]
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− | [DGRAY_B:128]
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− | [LBLUE_R:0]
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− | [LBLUE_G:0]
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− | [LBLUE_B:255]
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− | [LGREEN_R:0]
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− | [LGREEN_G:255]
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− | [LGREEN_B:0]
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− | [LCYAN_R:0]
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− | [LCYAN_G:255]
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− | [LCYAN_B:255]
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− | [LRED_R:255]
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− | [LRED_G:0]
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− | [LRED_B:0]
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− | [LMAGENTA_R:255]
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− | [LMAGENTA_G:0]
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− | [LMAGENTA_B:255]
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− | [YELLOW_R:255]
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− | [YELLOW_G:255]
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− | [YELLOW_B:0]
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− | [WHITE_R:255]
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− | [WHITE_G:255]
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− | [WHITE_B:255]
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| </pre> | | </pre> |
N9103 = Edward
My Odds and Ends
Comments on my current fort/build/whatever it happens to be at the time, are quite welcome and encouraged.
Status of the Fortress
No current fort, and I'm waiting until the Army Arc release to start a serious game again.
Latest Mods
Sometimes In Use
Not In Use
Tried out
Enjoyed
Jackard's Redjack
Simplicity Mod (Abandoned by creator) - Very nice for those of you that love the mechanics of the game, but hate having material lists 20 pages long (e.g. furniture placement!)
With only a handful of each of the common material types (metal, wood, stone) item placement is no longer a minute-long ordeal just to place a single piece of any quality furniture of a specific type.
Fallout Mod - Sheer Epic Win.
Plan to Try
Got an interesting Mod you think I should try out?
Tell me about it!
I enjoy trying all the different flavors of DF.
Thorough testing isn't a requirement, but it is preferred.
I'd rather any bugs I find end up being rare.