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Difference between revisions of "40d Talk:List of mods"
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m (New page: == Dwarvus Romanus: Rome Fortress == Minor problem, no custom seeds at world gen (33g). They just revert to 0. Very nice mod so far, I've been using David Macaulay's 'City' to properly lay...) |
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== Dwarvus Romanus: Rome Fortress == | == Dwarvus Romanus: Rome Fortress == | ||
− | + | edit: we need more information here about what is removed. Good mod, but more specifics would be nice. It will also help us make more informed suggestions. I chose a roman principe as my adventurer class and started with only a single pilum (a throwing weapon) and no spatha/gladius. Maybe change the description or name of the principe. |
Revision as of 21:58, 16 January 2008
Dwarvus Romanus: Rome Fortress
edit: we need more information here about what is removed. Good mod, but more specifics would be nice. It will also help us make more informed suggestions. I chose a roman principe as my adventurer class and started with only a single pilum (a throwing weapon) and no spatha/gladius. Maybe change the description or name of the principe.