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Difference between revisions of "40d Talk:Moat"
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Revision as of 23:37, 3 June 2008
Yea, it needed more info in it, such as the fact that moats do not have to only have water in them. i have fixed that... to some extent. --CombatWombat 07:22, 28 January 2008 (EST)
- I'm pretty sure that an empty channel is just as impassable as a water-filled one. --Mitchy 10:13, 28 January 2008 (EST)
though an empty channel is not called a moat, it is a channel. --CombatWombat 02:04, 29 January 2008 (EST)
- Unless there's an in-game reference calling anything a moat, then I wouldn't say an empty moat isn't a moat. I would say the distinction between moat and channel is largely on it's primary function. If it's intended to be a defensive emplacement, then it's certainly a moat. If it's intended to move a fluid on the otherhand, then it's probably a channel. Obviously, something can be both at once, though I'd always place the defensive value above the convenience value. --Edward 07:17, 29 January 2008 (EST)
Made some edits. I have no problem with fun-style writing and a little fantasy, but the content should be accurate and not misleading. --Koltom 20:49, 19 February 2008 (EST)
For the record, Real Life moats were often simply large trenches with steep sides. Water, pikes, etc were all nice-to-have extras, but the primary function came from the earthwork obstacle. Zaranthan 21:16, 19 February 2008 (EST)
good semi not deadly moat defense
I had built a defense for one of my fortresses and i think it's a good idea
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^=trap =, |, 0=wall +=floor ~, .=water/moat #=bridge o=lever X=up-down stairs -=door
--0todd0 19:36, 3 June 2008 (EDT)