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Difference between revisions of "User:Zaratustra/Mod Salad"
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* Dwarves - mountain underground forts, autumn | * Dwarves - mountain underground forts, autumn | ||
* Elves - forest tree cities, spring | * Elves - forest tree cities, spring | ||
− | * Gnomes - plains cities, autumn | + | * Gnomes - plains cities, autumn: Alternative to dwarves, have some nice gadgets and traps. |
(NUISANCE) | (NUISANCE) | ||
* Kobolds - mountain caves, any season | * Kobolds - mountain caves, any season | ||
− | * Formics - mountain & forest caves, spring | + | * Formics - mountain & forest caves, spring: Large ant people with four arms and a mildly poisonous bite. Worship formic queens. |
− | * Tengu - mountain tree cities, autumn & winter | + | * Tengu - mountain tree cities, autumn & winter: Speedy fliers, frailer than elves. Masters of the bow. |
(EVIL) | (EVIL) | ||
* Goblins - mountain towers, any season | * Goblins - mountain towers, any season | ||
* Orcs - forest tree cities, any but winter | * Orcs - forest tree cities, any but winter | ||
− | * | + | * Drow - anywhere towers, autumn: Renamed from 'Dark Elves' because 'Dark Dark Elven Fortress' was silly. |
* Driders - anywhere caves, autumn | * Driders - anywhere caves, autumn | ||
Revision as of 07:01, 12 February 2008
http://zarawesome.googlepages.com/mod_salad.zip
The Mod Salad includes the following mods, mixed and butchered:
- Zoo Mod
- Morlark's Plant Mod
- Dwarmins Plant Mod
- Zurai's Prehistoria Mod
- Teldin's mod (minus animals)
- Martial Arts mod
- Ecologist mod
- Wiles' mod's mythological creatures
- Minerals mod (minus inobtainium)
- Zaratustra's Bronze Mod (changes bronze and iron behavior)
- Nakar's old mod pack ported over to the new version (traps, gnomes and orcs)
- Zaratustra's Sphinx/jackalope
- Zaratustra's Candy Mountain creatures and trees
And the Fatpack of forum creatures:
- Zaratustra's female demons
- The Hidden's spirit of ice
- Spelguru's metal men
- Mayday's giant animals
- Zurai's giant cave animals
Things were added or removed on the basis of whether they were well-implemented in the current system, suitable to flavor and added content to the game.
All the civilizations had to be reduced in size to avoid mass crashes.
The civilizations are: (FRIENDLY)
- Humans - plains cities, summer
- Dwarves - mountain underground forts, autumn
- Elves - forest tree cities, spring
- Gnomes - plains cities, autumn: Alternative to dwarves, have some nice gadgets and traps.
(NUISANCE)
- Kobolds - mountain caves, any season
- Formics - mountain & forest caves, spring: Large ant people with four arms and a mildly poisonous bite. Worship formic queens.
- Tengu - mountain tree cities, autumn & winter: Speedy fliers, frailer than elves. Masters of the bow.
(EVIL)
- Goblins - mountain towers, any season
- Orcs - forest tree cities, any but winter
- Drow - anywhere towers, autumn: Renamed from 'Dark Elves' because 'Dark Dark Elven Fortress' was silly.
- Driders - anywhere caves, autumn
How to use
Replace the whole raw/objects directory with the contents of this. This will both update old files and introduce new ones. Then delete all the files in the data/objects directory.