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Difference between revisions of "40d:Z-axis"

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m (Z-Axis=edit moved to Z-Axis: Wrong Title)
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Thus, things with both axies are 2 demnsional, whilst things with a Z-Axis that goes through the middle of the two are 3 demnsional.
+
Thus, things with both axes are 2 dimensional, whilst things with a Z-Axis that goes through the middle of the two are 3 dimensional.
  
In Dwarven Fortress, the Z-Axis is a fairly recent thing that allows players to dig holes, down into mountains, or up into mountains... allows them to dig ditches... etc. etc.
+
In Dwarf Fortress, the Z-Axis is a fairly recent thing that allows players to dig holes, down into mountains, or up into mountains... allows them to dig ditches... etc. etc.
  
 
The Default Key-Binding to change your z axis are Shift + Numpad5 Control + Numpad5 Shift + . (>) and Shift + , (<)
 
The Default Key-Binding to change your z axis are Shift + Numpad5 Control + Numpad5 Shift + . (>) and Shift + , (<)

Revision as of 13:16, 30 October 2007

The Z-Axis is the "third plane".

It's easy to think of a graph, with a x-axis and a y-axis right?

The X-Axis goes Side to Side, Left to Right...

<-----------------------------> X AXIS

The Y-Axis goes up and down!

 /
/ \
 |
 | 
 |
 | 
 | 
\ /
 \
Y AXIS


Thus, things with both axes are 2 dimensional, whilst things with a Z-Axis that goes through the middle of the two are 3 dimensional.

In Dwarf Fortress, the Z-Axis is a fairly recent thing that allows players to dig holes, down into mountains, or up into mountains... allows them to dig ditches... etc. etc.

The Default Key-Binding to change your z axis are Shift + Numpad5 Control + Numpad5 Shift + . (>) and Shift + , (<)