v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d Talk:Calcareous ooze"
Jump to navigation
Jump to search
Line 3: | Line 3: | ||
:But is that true? | :But is that true? | ||
:Could not Toady update the game so that it is possible to, say, build a fortress in the ocean? Then this framework that includes this page shall be useful. --[[User:Savok|Savok]] 11:39, 11 March 2008 (EDT) | :Could not Toady update the game so that it is possible to, say, build a fortress in the ocean? Then this framework that includes this page shall be useful. --[[User:Savok|Savok]] 11:39, 11 March 2008 (EDT) | ||
+ | |||
+ | ::it is not true, there are places where the coast drops off deep enough that you can get the 3 ocean soiltypes on the map(just at extremely deep z-levels almost impossible to dig into) --[[User:Chariot|Chariot]] 15:37, 11 March 2008 (EDT) |
Revision as of 19:37, 11 March 2008
What are you on about?
If you can't experience it in the game why make a page on it? -- User:Hoborobo
- But is that true?
- Could not Toady update the game so that it is possible to, say, build a fortress in the ocean? Then this framework that includes this page shall be useful. --Savok 11:39, 11 March 2008 (EDT)
- it is not true, there are places where the coast drops off deep enough that you can get the 3 ocean soiltypes on the map(just at extremely deep z-levels almost impossible to dig into) --Chariot 15:37, 11 March 2008 (EDT)