v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Rest"
Jump to navigation
Jump to search
CrazyMcfobo (talk | contribs) (New page: The Rest job is activated when a dwarf cannot do most normal tasks. (Like walking around) The dwarf with the rest job is either rescued and put in a bed, or moves very slowly to the bed le...) |
m |
||
Line 1: | Line 1: | ||
The Rest job is activated when a dwarf cannot do most normal tasks. (Like walking around) The dwarf with the rest job is either rescued and put in a bed, or moves very slowly to the bed leaving a very annoying trail of blood. The dwarf will stay in the bed until the injuries are fully healed. | The Rest job is activated when a dwarf cannot do most normal tasks. (Like walking around) The dwarf with the rest job is either rescued and put in a bed, or moves very slowly to the bed leaving a very annoying trail of blood. The dwarf will stay in the bed until the injuries are fully healed. | ||
+ | |||
+ | More information at [[Wound]] |
Revision as of 16:06, 16 April 2008
The Rest job is activated when a dwarf cannot do most normal tasks. (Like walking around) The dwarf with the rest job is either rescued and put in a bed, or moves very slowly to the bed leaving a very annoying trail of blood. The dwarf will stay in the bed until the injuries are fully healed.
More information at Wound