- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "How do I assign tasks specifically to dwarves"
m (How do I assign tasks specifically to dwarves? moved to How do I assign tasks specifically to dwarves: question mark) |
Solarshado (talk | contribs) m (Changed the key mentions to use the key template) |
||
Line 2: | Line 2: | ||
− | You should | + | You should {{key|v}}iew a dwarf's {{key|p}}references and {{key|l}}abor, in order to see a list of jobs. Select which jobs you want that dwarf to do, and deselect the jobs you want it not to do. For example, if you want a dwarf to mine all the time, select mining and turn off all other jobs (like the hauling jobs near the bottom of the list that are always on by default.) Then that dwarf will only do mining jobs, and as long as you have {{key|d}}esignated some area that needs to be mined, that dwarf will take care of it. |
− | Some jobs are generated at workshops. If you | + | Some jobs are generated at workshops. If you {{key|b}}uild a {{key|w}}orkshop for {{key|m}}asons, a dwarf with the Masonry labor activated will put it together for you. Once the workshop is assembled, you can look at it with the {{key|q}} key, and select a list of things you want built. For example, if you {{key|a}}dd a request for rock {{key|d}}oors to the list of things to be done at that workshop, a dwarf with the Masonry labor activated will come along and start making them. If you want him to do it sooner rather than later, be sure to deselect all his other labors besides Masonry (again, especially hauling.) |
Revision as of 23:16, 25 October 2008
This is not something you can actually do; What you do instead is tell each dwarf what types of jobs to take, and it will pick its own jobs from all the jobs that need to be done. Here is an elaboration:
You should view a dwarf's preferences and labor, in order to see a list of jobs. Select which jobs you want that dwarf to do, and deselect the jobs you want it not to do. For example, if you want a dwarf to mine all the time, select mining and turn off all other jobs (like the hauling jobs near the bottom of the list that are always on by default.) Then that dwarf will only do mining jobs, and as long as you have designated some area that needs to be mined, that dwarf will take care of it.
Some jobs are generated at workshops. If you build a workshop for masons, a dwarf with the Masonry labor activated will put it together for you. Once the workshop is assembled, you can look at it with the q key, and select a list of things you want built. For example, if you add a request for rock doors to the list of things to be done at that workshop, a dwarf with the Masonry labor activated will come along and start making them. If you want him to do it sooner rather than later, be sure to deselect all his other labors besides Masonry (again, especially hauling.)