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Difference between revisions of "40d Talk:Graveyard"
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== Bug: Pets go to refuse == | == Bug: Pets go to refuse == | ||
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In version 0.28.181.40d I am encountering what seems to be a bug, where the corpses of pet cats killed by goblins are left on the refuse pile and decay there (causing bad thoughts). I have a graveyard, and available coffins, set to use by dwarves and their pets. --[[User:Foradan|Foradan]] 17:33, 29 October 2008 (EDT) | In version 0.28.181.40d I am encountering what seems to be a bug, where the corpses of pet cats killed by goblins are left on the refuse pile and decay there (causing bad thoughts). I have a graveyard, and available coffins, set to use by dwarves and their pets. --[[User:Foradan|Foradan]] 17:33, 29 October 2008 (EDT) | ||
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:I can confirm this behavior. I also have coffins/graveyard and still the pets rot. Does the owner of the pet have to have the burial labor enabled? [[User:Kwieland|Kwieland]] 10:07, 11 February 2009 (EST) | :I can confirm this behavior. I also have coffins/graveyard and still the pets rot. Does the owner of the pet have to have the burial labor enabled? [[User:Kwieland|Kwieland]] 10:07, 11 February 2009 (EST) | ||
+ | :I figured out a work around. Just designate your refuse piles as also graveyards. Works like a charm. I still have issues with pets (cats!) in cages that die from old age. Because they are in a cage, the dwarfs will not move them unless you dump them. Then you have to reclaim and then they will eventually end up in the right pile.--[[User:Kwieland|Kwieland]] 13:14, 26 March 2009 (UTC) |
Revision as of 13:14, 26 March 2009
I've always seen the DF graveyard as a real graveyard, and the final resting places usually built as mausoleums. --Savok 08:26, 12 June 2008 (EDT)
- Graveyard is basically a stockpile for dead bodies. It's an undignified death, but it's necessary for the greater good and future survival of the Dwarven Race. --AlexFili 11:21, 12 June 2008 (EDT)
- "Graveyard is
basicallya stockpile for dead bodies." - True. However, we don't have anything that's like a real graveyard. There are a lot of things taken for granted and not shown: I'll stop viewing DF graveyards as more than a pile 'o bodies once you show me ≡Dwarven Feces≡. --Savok, glad that there are no Dwarven Feces, exceptional or otherwise, in DF, at 13:33, 12 June 2008 (EDT)
- "Graveyard is
- maybe we could have the graveyard as a 'proper' graveyard, but in the evil zones it has a chance (or a bigger chance if we affect coffins too) of the dwarves becoming zombies or skeletons. NOOOOOOOOBBLLLEESSS... --Frostedfire 03:47, 27 July 2008 (EDT)
Where's the coffin go?
For some reason I recall that buried dwarves disappear completely. Or can you dig up their coffin in the tile they were buried in? I'd try it myself, but for some reason load-game times for DF on my computer are SO slow. --Xonara 14:05, 25 October 2008 (EDT)
- There is no burying. There is just rotting. If you build coffins, the dead bodies will be put in those and there will be no unhappy thoughts about the decay unless you decant them too early. -Fuzzy 18:12, 25 October 2008 (EDT)
- Decant them? Huh? --RomeoFalling 21:42, 25 October 2008 (EDT)
- You can remove a dead dwarf from its coffin by deconstructing it. As long as you wait for the dwarf body to decay before you do it, nobody will complain. --Sev 15:07, 26 October 2008 (EDT)
- I recall that if you don't make a tomb and set a built coffin for burial, someone will be put in the coffin and buried when they die. Then again, the last time I tried it was around 38c or so as I almost exclusively make tombs for my dwarves. I think the coffin disappeared from the surface, but where to? Maybe my memory is just failing me :( --Xonara 18:24, 26 October 2008 (EDT)
- Wait. I also recall that my entire fortress was based in soil that was several z-levels thick, as all the stone from my other fortresses frustrated me. I just carved out all the soil, didn't even leave any walls. Heh. Anyways, maybe dwarves are only buried if there's some soft soil at the burial site? --Xonara 18:29, 26 October 2008 (EDT)
- Decant them? Huh? --RomeoFalling 21:42, 25 October 2008 (EDT)
Bug: Pets go to refuse
In version 0.28.181.40d I am encountering what seems to be a bug, where the corpses of pet cats killed by goblins are left on the refuse pile and decay there (causing bad thoughts). I have a graveyard, and available coffins, set to use by dwarves and their pets. --Foradan 17:33, 29 October 2008 (EDT)
- I can confirm this behavior. I also have coffins/graveyard and still the pets rot. Does the owner of the pet have to have the burial labor enabled? Kwieland 10:07, 11 February 2009 (EST)
- I figured out a work around. Just designate your refuse piles as also graveyards. Works like a charm. I still have issues with pets (cats!) in cages that die from old age. Because they are in a cage, the dwarfs will not move them unless you dump them. Then you have to reclaim and then they will eventually end up in the right pile.--Kwieland 13:14, 26 March 2009 (UTC)