v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Screw pump"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Added Reynard's explanation from the forum)
(Standardizing to UMKey)
Line 1: Line 1:
 
A '''screw pump''' can lift [[water]] from below onto the same [[Z-level]] as the pump. Its is two tiles by one tile in size, and it can be either manually operated by a [[dwarf]] with the [[pump operator]] job or by using [[gear assembly|gear assemblies]] connected to [[water wheel]]s and/or [[windmill]]s. The direction you want the water to travel must be chosen at the time of construction.  
 
A '''screw pump''' can lift [[water]] from below onto the same [[Z-level]] as the pump. Its is two tiles by one tile in size, and it can be either manually operated by a [[dwarf]] with the [[pump operator]] job or by using [[gear assembly|gear assemblies]] connected to [[water wheel]]s and/or [[windmill]]s. The direction you want the water to travel must be chosen at the time of construction.  
  
==Construction==
+
== Construction ==
  
Building a screw pump requires an [[enormous corkscrew]], [[stone block]]s, and a [[pipe]] section. Having specified the direction of travel, you must ensure that the source side of the pump is placed adjacent to and above (in the [[z-axis]]) a liquid. The screw pump will draw the liquid up from below, and distribute it out of the other side of the pump. Screw pumps are [[construction]]s that can be removed to recover the building materials.
+
Building a screw pump requires an [[enormous corkscrew]], a stone block, and a [[pipe]] section. Having specified the direction of travel, you must ensure that the source side of the pump is placed adjacent to and above (in the [[z-axis]]) a liquid. The screw pump will draw the liquid up from below, and distribute it out of the other side of the pump. Screw pumps are [[construction]]s that can be removed to recover the building materials.
  
===Example Layout===
+
=== Example layout ===
+
 
 +
<div style="font-family: monospace; white-space: pre; line-height: 126.5%"><nowiki>
 
  TOP VIEW          SIDE VIEW
 
  TOP VIEW          SIDE VIEW
  █████████
+
▒▒▒▒▒▒▒▒▒
  █████,,,,                █████████
+
▒▒▒▒▒,,,,                ▒▒▒▒▒▒▒▒▒
  ≈≈≈≈█,███     <--pumping ≈≈≈≈%%
+
≈≈≈≈▒,▒▒▒     <--pumping ≈≈≈≈%%
  ≈≈≈≈%%···                ██████≈≈≈ reservoir (below)-->
+
≈≈≈≈%%···                ▒▒▒▒▒▒≈≈≈ reservoir (below)-->
  ≈≈≈≈██···
+
≈≈≈≈▒▒···
  ██████···
+
▒▒▒▒▒▒···
 
   <--pumping (same level)
 
   <--pumping (same level)
 
       reservoir (below)-->
 
       reservoir (below)-->
 +
</nowiki></div>
  
 
=== Another example courtesy of Reynard of the forums ===
 
=== Another example courtesy of Reynard of the forums ===
 +
 
[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=2&t=001225&p=2]
 
[http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=2&t=001225&p=2]
 
[http://img216.imageshack.us/img216/8342/pumpsnc4.png Image file]
 
[http://img216.imageshack.us/img216/8342/pumpsnc4.png Image file]
Line 26: Line 29:
 
5: Solution for a freestanding tower - fire escape! Sure, you could consolidate the up and downstairs into a single up/down stair tile, but I like the zigzag and symmetrical arrangement this one presents. Just build these on top of each other, flipping horizontally each time, and bam. Minimal yet aesthetic multi-level water pumping.
 
5: Solution for a freestanding tower - fire escape! Sure, you could consolidate the up and downstairs into a single up/down stair tile, but I like the zigzag and symmetrical arrangement this one presents. Just build these on top of each other, flipping horizontally each time, and bam. Minimal yet aesthetic multi-level water pumping.
  
 +
== Notes ==
 +
 +
* The source of the pump must be directionally adjacent to "Open Space" that is directly above a filled pool of liquid.
 +
* The pump tiles are passable by dwarves, but the front of the pump must be accessible to be operated manually.
 +
* Active mechanisms connected to the pump will automatically start the pump; to prevent this either restrict water flow using floodgates, or put in a [[gear assembly]] linked to a [[lever]] to disconnect [[power|motion]].
 +
* Pumps can also be used in conjunction with a [[water wheel]] or a [[windmill]] to become self-powered.
  
==Notes==
+
== External links ==
*The source of the pump must be directionally adjacent to "Open Space" that is directly above a filled pool of liquid.
 
*The pump tiles are passable by dwarves, but the front of the pump must be accessible to be operated manually.
 
*Active mechanisms connected to the pump will automatically start the pump; to prevent this either restrict water flow using floodgates, or put in a [[gear assembly]] linked to a [[lever]] to disconnect [[power|motion]].
 
*Pumps can also be used in conjunction with a [[water wheel]] or a [[windmill]] to become self-powered.
 
  
==External links==
 
 
*[DFMA] Ingame Video titled [http://www.mkv25.net/dfma/movie-60-usingapump Using a Pump] showing manual operation of a pump
 
*[DFMA] Ingame Video titled [http://www.mkv25.net/dfma/movie-60-usingapump Using a Pump] showing manual operation of a pump
  
 
[[Category:Constructions]]
 
[[Category:Constructions]]
 
[[Category:Machine components]]
 
[[Category:Machine components]]

Revision as of 19:05, 3 November 2007

A screw pump can lift water from below onto the same Z-level as the pump. Its is two tiles by one tile in size, and it can be either manually operated by a dwarf with the pump operator job or by using gear assemblies connected to water wheels and/or windmills. The direction you want the water to travel must be chosen at the time of construction.

Construction

Building a screw pump requires an enormous corkscrew, a stone block, and a pipe section. Having specified the direction of travel, you must ensure that the source side of the pump is placed adjacent to and above (in the z-axis) a liquid. The screw pump will draw the liquid up from below, and distribute it out of the other side of the pump. Screw pumps are constructions that can be removed to recover the building materials.

Example layout

TOP VIEW SIDE VIEW ▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒,,,, ▒▒▒▒▒▒▒▒▒ ≈≈≈≈▒,▒▒▒ <--pumping ≈≈≈≈%% ≈≈≈≈%%··· ▒▒▒▒▒▒≈≈≈ reservoir (below)--> ≈≈≈≈▒▒··· ▒▒▒▒▒▒··· <--pumping (same level) reservoir (below)-->

Another example courtesy of Reynard of the forums

[1] Image file 1: Side view of the basic pump unit. Water is moved from the lower floor to the upper; notice how the front of the pump does not need a floor. 2: Side view of stacked screw pumps. Power is transmitted vertically through the missing floor tiles under the fronts of the pumps - no need for gearboxes in this design. The screw pump front prevents the water from flowing diagonally downwards. 3: Top view of the basic pump unit. 4: Top view with walls in place to prevent the receiving area from spilling out. If this is all it needed, these units could be stacked on top of each other, but it's missing one thing - dwarf access. There's no stairs/ramps, and no good place to put them either that wouldn't interfere with the adjacent levels' water containment. 5: Solution for a freestanding tower - fire escape! Sure, you could consolidate the up and downstairs into a single up/down stair tile, but I like the zigzag and symmetrical arrangement this one presents. Just build these on top of each other, flipping horizontally each time, and bam. Minimal yet aesthetic multi-level water pumping.

Notes

  • The source of the pump must be directionally adjacent to "Open Space" that is directly above a filled pool of liquid.
  • The pump tiles are passable by dwarves, but the front of the pump must be accessible to be operated manually.
  • Active mechanisms connected to the pump will automatically start the pump; to prevent this either restrict water flow using floodgates, or put in a gear assembly linked to a lever to disconnect motion.
  • Pumps can also be used in conjunction with a water wheel or a windmill to become self-powered.

External links

  • [DFMA] Ingame Video titled Using a Pump showing manual operation of a pump