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Difference between revisions of "40d:Video tutorials"
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*Why do i not need a proficient Woodcutter? | *Why do i not need a proficient Woodcutter? | ||
*Why should i give one dwarf novice skill in [[appraiser]] and [[Broker_skills#Judge_of_intent|judge of intent]]? | *Why should i give one dwarf novice skill in [[appraiser]] and [[Broker_skills#Judge_of_intent|judge of intent]]? | ||
+ | *Why is the digging pattern in 'Tutorial part 04' a bad idea? (Well, you can tell that from watching - don't have circular setups or pathing in general that gives your dwarves 2 identical paths to choose from) | ||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 14:43, 7 August 2009
Dwarf Fortress Video Tutorials
While being a great effort they are missing out on quite a few important details you might want to read up on here in the wiki instead:
- Whats that red line next to goblins?
->Read up on warWar
- Why do i want certain stone layers (like sedimentary flux)?
- I want steel? I do need flux for steel production?
- Whats the point of chosing one home civilization over another?
- Why do i want turtles instead of perch and why is it important not to cook them?
- What's the rope used for?And why might I pick thread instead?
- What are skills versus labor? Why not max them out? (seriously!)
- Why do i not need a proficient Woodcutter?
- Why should i give one dwarf novice skill in appraiser and judge of intent?
- Why is the digging pattern in 'Tutorial part 04' a bad idea? (Well, you can tell that from watching - don't have circular setups or pathing in general that gives your dwarves 2 identical paths to choose from)