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Difference between revisions of "40d:Engraving"

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(magma only destroys floor engravings, based on a test I just ran)
(rewrite)
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Engraving encompasses both smoothing stone and engraving it.  Both jobs are accessed from the [d]esignations menu, and require the [[Stone Detailing]] [[labor]] to be turned on.
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'''Engraving''' [[smoothing|smooth]] [[wall]]s and [[floor]]s will greatly{{verify}} increase the value of [[room]]s. It is done by dwarves with the [[Stone Detailing]] skill.
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Engravings will cause [[happy thought]]s and provide a record of the [[Legends|history]] of your fort.  
  
A [[wall]] that has already been smoothed can be engraved on. Engravings increase [[dwarf]] [[happiness]] and provide a record of the [[Legends|history]] of your fort. [[Fortification]]s and [[Construction|constructed]] [[wall]]s and [[floor]]s cannot be engraved on.
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== Engraving an area ==
 
 
Smoothed and engraved walls raise the [[value]] of a [[room]], dependent on the material type of the wall or floor, and the quality of the engraving.  The value of smooth and engraved walls is considered "Architecture" under the "Fortress [[Wealth]]" table. 
 
 
 
A [[Quality|masterful]] engraving that is destroyed or defaced ([[magma]] and [[goblin]]s do the job nicely, though magma will only destroy floor engravings) may cause the [[engraver]] to [[tantrum]].
 
 
 
== Engraving a wall ==
 
 
# Press {{K|d}} to open the designate menu.
 
# Press {{K|d}} to open the designate menu.
 
# Press {{K|e}} to select "Engrave Stone".
 
# Press {{K|e}} to select "Engrave Stone".
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# Wait for a dwarf to engrave the stone on the walls.
 
# Wait for a dwarf to engrave the stone on the walls.
  
== Engravings ==
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== Art quality ==
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Engraved surfaces raise the [[value]] of [[room]]s, depending on the quality of the engraving.  The value of smooth and engraved walls is considered "Architecture" under the "Fortress [[Wealth]]" table. 
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Normal-quality engravings will never have the history of your fortress on them, and are usually about random things in the world. Engravings that are done with a quality of well-crafted and up will often be about bits of historical information about your fortress' past.
  
 
Engravers are inspired by the history of your fort and will use them in the engraving. Like when your [[axedwarf]] bravely held a crucial part of the fort and slew some [[goblin]]s, your engravers can make a picture of it.  
 
Engravers are inspired by the history of your fort and will use them in the engraving. Like when your [[axedwarf]] bravely held a crucial part of the fort and slew some [[goblin]]s, your engravers can make a picture of it.  
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Engravings can be viewed by pressing {{K|k}}, moving the cursor over the engraved area, using the {{K|+}} or {{K|-}} keys to move down to the engraving and pressing enter. [[Adventurer]]s are also able to view these by revisiting your old fortress (use {{K|l}} to look around, then {{K|a}} over an engraving you want to look at), and will see a much more detailed description of the engraved happening. The art and the story behind the engraving will show up in the [[legends]] mode.
 
Engravings can be viewed by pressing {{K|k}}, moving the cursor over the engraved area, using the {{K|+}} or {{K|-}} keys to move down to the engraving and pressing enter. [[Adventurer]]s are also able to view these by revisiting your old fortress (use {{K|l}} to look around, then {{K|a}} over an engraving you want to look at), and will see a much more detailed description of the engraved happening. The art and the story behind the engraving will show up in the [[legends]] mode.
  
===Quality===
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== Art defacement ==
Quality affects what is inscribed on the engravings done. Normal-quality engravings will never have the history of your fortress on them, and are usually about random things in the world. Engravings that are done with a quality of well-crafted and up will often be about bits of historical information about your fortress' past.
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A [[Quality|masterful]] engraving that is destroyed or defaced ([[magma]], [[water]] and [[goblin]]s do the job nicely, though fluids will only destroy floor engravings) may cause the [[engraver]] to [[tantrum]].
 
 
== Toggle Engravings ==
 
 
 
Some players may not like the fact that engravings replace walls and floors with pictures on a gray background, making it difficult to differentiate walls from floors.  Or that the dwarf made an ugly picture.  You can toggle between the visible engraving and a fancy looking floor or wall in the designations menu.
 
 
 
#Press {{K|d}} to open the designate menu.
 
# Press {{K|v}} to select "Toggle Engravings".
 
# Move the cursor to a position on or near an engraving and press {{K|enter}}.
 
# Move the cursor to any position, across the area of engravings you wish to toggle and press {{K|enter}} again.
 
  
Pressing {{K|k}} and {{K|enter}} on the engraving still gives the story behind it, toggling the engravings are purely cosmetic and won't affect the gameplay.
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== Toggle Engraving ==
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Engraved walls and floors are represented by default with pictures on a gray background, making it sometimes difficult to differentiate between them. It is possible to display engraved surfaces as smooth ones with the "toggle engraving" option (but then you will not differenciate between engraved and smooth surfaces).
  
The init file also contains a line that can apply this to all engravings.
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To change the display of individual engravings in-game, select "Toggle Engraving" in the designation menu ({{K|d}}-{{K|v}}) and select the area you wish to display differently (this has no effect on gameplay).
<pre>[ENGRAVINGS_START_OBSCURED:NO/YES]</pre>
 
"NO" would by default show the engraving as it is, and "YES" will automatically cover them up with generic floor/wall tiles.
 
 
   
 
   
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The display default is set in the init file line '''[ENGRAVINGS_START_OBSCURED:NO]'''. Replacing '''NO''' by '''YES''' will cause new engravings to show as smooth surfaces.
 
[[Category:Designations]]
 
[[Category:Designations]]

Revision as of 14:26, 7 July 2008

Engraving smooth walls and floors will greatly[Verify] increase the value of rooms. It is done by dwarves with the Stone Detailing skill. Engravings will cause happy thoughts and provide a record of the history of your fort.

Engraving an area

  1. Press d to open the designate menu.
  2. Press e to select "Engrave Stone".
  3. Move the cursor to a position on or near a wall and press enter.
  4. The spot you marked changes to a blinking green "+" indicating where the area you wish to engrave extends from.
  5. Move the cursor to any position, across the area you wish to engrave and press enter again.
  6. The wall tiles in the area you defined should blink with a light blue regular pattern.
  7. Wait for a dwarf to engrave the stone on the walls.

Art quality

Engraved surfaces raise the value of rooms, depending on the quality of the engraving. The value of smooth and engraved walls is considered "Architecture" under the "Fortress Wealth" table.

Normal-quality engravings will never have the history of your fortress on them, and are usually about random things in the world. Engravings that are done with a quality of well-crafted and up will often be about bits of historical information about your fortress' past.

Engravers are inspired by the history of your fort and will use them in the engraving. Like when your axedwarf bravely held a crucial part of the fort and slew some goblins, your engravers can make a picture of it.

Engravings can be viewed by pressing k, moving the cursor over the engraved area, using the + or - keys to move down to the engraving and pressing enter. Adventurers are also able to view these by revisiting your old fortress (use l to look around, then a over an engraving you want to look at), and will see a much more detailed description of the engraved happening. The art and the story behind the engraving will show up in the legends mode.

Art defacement

A masterful engraving that is destroyed or defaced (magma, water and goblins do the job nicely, though fluids will only destroy floor engravings) may cause the engraver to tantrum.

Toggle Engraving

Engraved walls and floors are represented by default with pictures on a gray background, making it sometimes difficult to differentiate between them. It is possible to display engraved surfaces as smooth ones with the "toggle engraving" option (but then you will not differenciate between engraved and smooth surfaces).

To change the display of individual engravings in-game, select "Toggle Engraving" in the designation menu (d-v) and select the area you wish to display differently (this has no effect on gameplay).

The display default is set in the init file line [ENGRAVINGS_START_OBSCURED:NO]. Replacing NO by YES will cause new engravings to show as smooth surfaces.