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Difference between revisions of "User:Jondan/stitch.ahk"
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− | + | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
− | + | ; mineshaft.ahk ; | |
− | + | ; This is an AHK script to place exploratory mine shafts. Press d and place ; | |
− | + | ; the cursor in the top left corner (on the top floor) of the area to be ; | |
− | + | ; explored then use CTRL+SHIFT+S to run. ; | |
− | + | ; ; | |
− | + | ; NOTE: ; | |
− | + | ; Change variables x, y and depth, or press CTRL+SHIFT+C, to suit your ; | |
− | + | ; conditions. ; | |
− | + | ; ; | |
− | + | ; Original author: StrawberryBunny ; | |
− | + | ; Modified by: Jondan ; | |
− | + | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
− | x = 3 | + | x = 3 |
− | y = 3 | + | y = 3 |
− | depth = 3 | + | depth = 3 |
− | wait = 100 | + | wait = 100 |
− | + | ^+c:: | |
− | inputbox x, Input Length, Vertical pattern length: x-axis | + | inputbox x, Input Length, Vertical pattern length: x-axis |
− | inputbox y, Input Width, Horizontal pattern width: y-axis | + | inputbox y, Input Width, Horizontal pattern width: y-axis |
− | inputbox depth, Input Depth, Mineshaft depth: z-axis | + | inputbox depth, Input Depth, Mineshaft depth: z-axis |
− | inputbox wait, Input Delay, Delay in miliseconds (>= 100 recommended) | + | inputbox wait, Input Delay, Delay in miliseconds (>= 100 recommended) |
− | return | + | return |
− | + | ^+s:: | |
− | SetKeyDelay %wait% | + | SetKeyDelay %wait% |
− | VarRuntime := ((5 * x * y * depth) + (22 * x * y)) / 10 | + | VarRuntime := ((5 * x * y * depth) + (22 * x * y)) / 10 |
− | VarRuntimeMinutes := VarRuntime / 60 | + | VarRuntimeMinutes := VarRuntime / 60 |
− | VarRuntimeHours := VarRuntimeMinutes / 60 | + | VarRuntimeHours := VarRuntimeMinutes / 60 |
− | VarXCount = 1 | + | VarXCount = 1 |
− | MsgBox Estimated time to run is %VarRuntime% seconds / %VarRuntimeMinutes% minutes / %VarRuntimeHours% hours | + | MsgBox Estimated time to run is %VarRuntime% seconds / %VarRuntimeMinutes% minutes / %VarRuntimeHours% hours |
− | Loop %x% | + | Loop %x% |
− | { | + | { |
− | + | VarYCount = 1 | |
− | + | Loop %y% | |
− | + | { | |
− | + | Loop %depth% | |
− | + | { | |
− | + | if ( A_Index = 1 ) | |
− | + | { | |
− | + | Send j | |
− | + | } | |
− | + | else | |
− | + | { | |
− | + | Send i | |
− | + | } | |
− | + | Send {Enter 2}+. | |
− | + | } | |
− | + | Send u{Enter 2}d | |
− | + | if ( VarXCount < x ) | |
− | + | { | |
− | + | Send {Right}{Enter}{Right}{Enter}{Left 2} | |
− | + | } | |
− | + | Loop %depth% | |
− | + | { | |
− | + | Send +, | |
− | + | } | |
− | + | if ( VarYCount < y ) | |
− | + | { | |
− | + | Send {Down}{Enter}{Down}{Enter}{Down} | |
− | + | } | |
− | + | VarYCount += 1 | |
− | + | } | |
− | + | if ( VarXCount < x ) | |
− | + | { | |
− | + | Send {Right 3} | |
− | + | Loop % y - 1 | |
− | + | { | |
− | + | Send {Up 3} | |
− | + | } | |
− | + | } | |
− | + | VarXCount += 1 | |
− | } | + | } |
− | MsgBox All done! | + | MsgBox All done! |
− | return | + | return |
Revision as of 21:04, 16 June 2009
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; mineshaft.ahk ; ; This is an AHK script to place exploratory mine shafts. Press d and place ; ; the cursor in the top left corner (on the top floor) of the area to be ; ; explored then use CTRL+SHIFT+S to run. ; ; ; ; NOTE: ; ; Change variables x, y and depth, or press CTRL+SHIFT+C, to suit your ; ; conditions. ; ; ; ; Original author: StrawberryBunny ; ; Modified by: Jondan ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
x = 3 y = 3 depth = 3 wait = 100
^+c:: inputbox x, Input Length, Vertical pattern length: x-axis inputbox y, Input Width, Horizontal pattern width: y-axis inputbox depth, Input Depth, Mineshaft depth: z-axis inputbox wait, Input Delay, Delay in miliseconds (>= 100 recommended) return
^+s:: SetKeyDelay %wait%
VarRuntime := ((5 * x * y * depth) + (22 * x * y)) / 10 VarRuntimeMinutes := VarRuntime / 60 VarRuntimeHours := VarRuntimeMinutes / 60 VarXCount = 1
MsgBox Estimated time to run is %VarRuntime% seconds / %VarRuntimeMinutes% minutes / %VarRuntimeHours% hours
Loop %x% { VarYCount = 1
Loop %y% { Loop %depth% { if ( A_Index = 1 ) { Send j } else { Send i }
Send {Enter 2}+. }
Send u{Enter 2}d
if ( VarXCount < x ) { Send {Right}{Enter}{Right}{Enter}{Left 2} }
Loop %depth% { Send +, }
if ( VarYCount < y ) { Send {Down}{Enter}{Down}{Enter}{Down} }
VarYCount += 1 }
if ( VarXCount < x ) { Send {Right 3}
Loop % y - 1 { Send {Up 3} } }
VarXCount += 1 }
MsgBox All done!
return