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Difference between revisions of "Modification:Deserted squad mod"
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− | + | It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, new minerals, and plants. | |
− | + | == New [[creature]]s == | |
+ | * Giant Tarantula: A giant spider, primarily used by the Dracon entity. | ||
+ | * Armoured elephant: A large, crudely armored elephant, used by the Dracon, Orc, Veilcarisi, and Giant Elf. | ||
+ | * War wolf: A wolf with light armor, sharp claws, and serrated teeth. Primarily used by the Dracon entity. | ||
+ | * Megalodon: A giant shark, capable of attacking any creature in its domain, including dwarves who fall into the ocean. | ||
+ | * Mechanical Spider: Wild, tamable, and trainable with an average animal trainer. | ||
+ | * Mechanical scorpion: Wild, tamable, and trainable by an average animal trainer. | ||
+ | * Mechanical wolf: Wild, tamable, and trainable by an average animal trainer. | ||
+ | * Mechanical dog: Wild, tamable, and trainable by an average animal trainer. | ||
− | + | == New entities == | |
− | + | * Dracon: Larger, more dangerous versions of the Orcs. | |
− | + | * Giant Elf: Large elves, who are quite willing to trade. | |
+ | * Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade. | ||
− | + | == New minerals == | |
− | == | + | === [[Metal]]s === |
+ | * Alumibroniorn: An alloy of alluminum, bronze, and iron. | ||
− | + | === [[Stone]]s === | |
− | + | * Raw adamintite: Similar to adamantine, but not nearly as valuable. | |
− | + | == New [[plant]]s == | |
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− | == | + | === Shrubs === |
− | + | * Sunflower | |
+ | * Bushberry | ||
+ | * Waterberry | ||
+ | * Bluebush berry | ||
− | + | === [[Tree]]s === | |
+ | * Giant pine | ||
+ | * Giant magnolia | ||
+ | * Giant oak | ||
− | + | == New [[Megabeast]]s == | |
+ | Only one completed megabeast is currently in the new mod, and it is almost indestructable. I am planning to create at least 17 more, at least half of which are going to be mechanical duplicates of their [STANDARD_FLESH] peers. I am also going to improve on existing megabeasts. | ||
− | + | == Development == | |
+ | The prototype, not yet available, is currently being tested for impurities before being released. The latest update to the program was 9/27/09, and will be edited on 10/7/09 to include the Creatures discribed above. | ||
− | + | [[Category:Mods]] | |
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Revision as of 07:21, 24 October 2009
This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, new minerals, and plants.
New creatures
- Giant Tarantula: A giant spider, primarily used by the Dracon entity.
- Armoured elephant: A large, crudely armored elephant, used by the Dracon, Orc, Veilcarisi, and Giant Elf.
- War wolf: A wolf with light armor, sharp claws, and serrated teeth. Primarily used by the Dracon entity.
- Megalodon: A giant shark, capable of attacking any creature in its domain, including dwarves who fall into the ocean.
- Mechanical Spider: Wild, tamable, and trainable with an average animal trainer.
- Mechanical scorpion: Wild, tamable, and trainable by an average animal trainer.
- Mechanical wolf: Wild, tamable, and trainable by an average animal trainer.
- Mechanical dog: Wild, tamable, and trainable by an average animal trainer.
New entities
- Dracon: Larger, more dangerous versions of the Orcs.
- Giant Elf: Large elves, who are quite willing to trade.
- Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade.
New minerals
Metals
- Alumibroniorn: An alloy of alluminum, bronze, and iron.
Stones
- Raw adamintite: Similar to adamantine, but not nearly as valuable.
New plants
Shrubs
- Sunflower
- Bushberry
- Waterberry
- Bluebush berry
Trees
- Giant pine
- Giant magnolia
- Giant oak
New Megabeasts
Only one completed megabeast is currently in the new mod, and it is almost indestructable. I am planning to create at least 17 more, at least half of which are going to be mechanical duplicates of their [STANDARD_FLESH] peers. I am also going to improve on existing megabeasts.
Development
The prototype, not yet available, is currently being tested for impurities before being released. The latest update to the program was 9/27/09, and will be edited on 10/7/09 to include the Creatures discribed above.