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Difference between revisions of "40d:Goblin"
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Turgid Bolk (talk | contribs) (copyedit, expanded a bit - still a stub) |
(→Living among them: Cleaned and clarified. Added Reclaiming info.) |
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== Living among them == | == Living among them == | ||
− | Starting a fortress with a goblin stronghold in the local area is not for the | + | Starting a fortress with a goblin stronghold in the local area is not for the faint of heart. If you take on this challenge, be careful in choosing a starting position; if your wagon starts inside the stronghold, your dwarves will come to a brief and bloody end. Reclaiming the resulting miasmal pit causes a bloodless eviction of the goblins and leaves one with a broad selection of odd items scattered throughout the now deserted towers. |
{{Notice Box|In Progress|This article needs to be expanded. Please add appropriate information.}} | {{Notice Box|In Progress|This article needs to be expanded. Please add appropriate information.}} |
Revision as of 16:14, 7 November 2007
Goblins are intelligent humanoid creatures that live in dark fortresses in the mountains. They are primarily interested in killing dwarves. They will siege any sufficiently wealthy fortress, and frequently employ trolls in their armies to destroy doors and other buildings.
Living among them
Starting a fortress with a goblin stronghold in the local area is not for the faint of heart. If you take on this challenge, be careful in choosing a starting position; if your wagon starts inside the stronghold, your dwarves will come to a brief and bloody end. Reclaiming the resulting miasmal pit causes a bloodless eviction of the goblins and leaves one with a broad selection of odd items scattered throughout the now deserted towers.