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Difference between revisions of "v0.31:Known bugs and issues"
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Squirrelloid (talk | contribs) m (→Embarking) |
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== Farming == | == Farming == | ||
− | + | :Can't farm on soil. See http://www.bay12games.com/forum/index.php?topic=51951.msg1123336#msg1123336 | |
== Combat == | == Combat == | ||
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== Creature Descriptions == | == Creature Descriptions == | ||
− | + | :Alligators have hair. (see http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104) | |
== Stockpile Issues == | == Stockpile Issues == | ||
− | + | :Problems with categorization. See http://www.bay12games.com/forum/index.php?topic=51953.msg1123178#msg1123178 |
Revision as of 23:00, 1 April 2010
Embarking
- You can embark with some rather unrealistic prepared foods (such as the aforementioned fly brains, which in real life go at about 900 thousand brains to the pound). This may be related to further issues involving vermin's organs.
- All fish are mentioned 2x. See http://www.bay12games.com/forum/index.php?topic=51953.msg1123220#msg1123220
Farming
- Can't farm on soil. See http://www.bay12games.com/forum/index.php?topic=51951.msg1123336#msg1123336
Combat
- Some combat maneuvers have no effect. See: http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104
- attempt to grab a bodypart with a weapon leads to "you grab *** by *** with your *weapon* but nothing is grabbed
- attempt to "pinch" various bodyparts shows "you adjust you grip on***" and nothing else.
- Alligators can wear armor (same post as above)
- Non-alive creatures cannot be destroyed. See http://www.bay12games.com/forum/index.php?topic=51953.msg1123220#msg1123220
Creature Descriptions
- Alligators have hair. (see http://www.bay12games.com/forum/index.php?topic=51953.msg1123104#msg1123104)
Stockpile Issues
- Problems with categorization. See http://www.bay12games.com/forum/index.php?topic=51953.msg1123178#msg1123178