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Difference between revisions of "40d:Grate"
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− | Grates can be place on the floor or wall. They allow the passage of liquids, (assuming projectiles as well until proven otherwise). Dwarves treat grates as floors and can be walked on. To effectively use a grate a channel must be dug under it before placement. Grates can be constructed of, rock, wood and metals. | + | Grates can be place on the floor or wall. They allow the passage of [[fluid dynamics|liquids]], (assuming projectiles as well until proven otherwise). Dwarves treat grates as floors and can be walked on. To effectively use a grate a [[channel]] must be dug under it before placement. Grates can be constructed of, rock, wood and metals. |
They are represented in game by a: # | They are represented in game by a: # | ||
− | Grates can be linked to a lever to temporarily make the grate disappear. Liquids can pass through grates in either state, so this is only useful for solid objects (E.g. dwarves). | + | Grates can be linked to a [[lever]] to temporarily make the grate disappear. Liquids can pass through grates in either state, so this is only useful for solid objects (E.g. dwarves). |
+ | |||
+ | [[Category:Furniture]] |
Revision as of 17:39, 31 October 2007
Grates can be place on the floor or wall. They allow the passage of liquids, (assuming projectiles as well until proven otherwise). Dwarves treat grates as floors and can be walked on. To effectively use a grate a channel must be dug under it before placement. Grates can be constructed of, rock, wood and metals.
They are represented in game by a: #
Grates can be linked to a lever to temporarily make the grate disappear. Liquids can pass through grates in either state, so this is only useful for solid objects (E.g. dwarves).