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Difference between revisions of "40d:Window"
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− | A '''window''' is an item of | + | A '''window''' is an item of {{L|furniture}} that can be constructed to form solid {{L|wall}}s surrounding a {{L|room}}. A window is not considered {{L|support}} for the purposes of preventing {{L|cave-ins}} or allowing {{L|door}}s to be built, but it will block the flow of {{L|water}}. {{L|Glass}} windows can be made with any type of glass at a {{L|glass furnace}}, and are placed similarly to furniture. Like all furniture, windows must have a floor underneath them to be built. Alternatively, a {{L|gem}} window can be directly constructed from three {{L|jeweler's workshop|cut gems}} of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. As of version 27.176.38c, {{L|magma}} does not melt constructed windows, no matter what they are made of, but ''unconstructed'' glass windows will melt in magma. |
− | Dwarves will get a happy | + | Dwarves will get a happy {{L|thought}} from windows built of a material they like. |
Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation. | Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation. | ||
Line 8: | Line 8: | ||
Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window. | Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window. | ||
− | A | + | A {{L|noble}} may {{L|demand}} a window, no matter how far underground his rooms are. |
− | A noble's | + | A noble's {{L|mandate}} to make windows will not be satisfied by building a gem window. |
− | A | + | A {{L|glass}} window's value multiplier is 25, the same as a {{L|statue}}. This makes glass windows a good choice for raising the value of a {{L|room}}. |
− | Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for | + | Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for {{L|decoration|decorations}}, even if your {{L|gem cutter}} and {{L|gem setter}} are only {{L|skill|dabbling}}. |
{{Buildings}} | {{Buildings}} | ||
[[Category:Furniture]] | [[Category:Furniture]] |
Revision as of 16:56, 12 April 2010
This article is about an older version of DF. |
A window is an item of Template:L that can be constructed to form solid Template:Ls surrounding a Template:L. A window is not considered Template:L for the purposes of preventing Template:L or allowing Template:Ls to be built, but it will block the flow of Template:L. Template:L windows can be made with any type of glass at a Template:L, and are placed similarly to furniture. Like all furniture, windows must have a floor underneath them to be built. Alternatively, a Template:L window can be directly constructed from three Template:L of any type (including cut glass). If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. As of version 27.176.38c, Template:L does not melt constructed windows, no matter what they are made of, but unconstructed glass windows will melt in magma.
Dwarves will get a happy Template:L from windows built of a material they like.
Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation.
Note that dwarves can see through windows, and will run away from hostile creatures standing on the other side of the window.
A Template:L may Template:L a window, no matter how far underground his rooms are.
A noble's Template:L to make windows will not be satisfied by building a gem window.
A Template:L window's value multiplier is 25, the same as a Template:L. This makes glass windows a good choice for raising the value of a Template:L.
Gem windows, on the other hand, do not receive value multipliers; a gem window's value is the sum of the value of the gems used in its construction. For maximizing value, gems are better used for Template:L, even if your Template:L and Template:L are only Template:L.
Rooms | |
---|---|
Furniture |
Animal trap • Anvil • Armor stand • Bed • Bin • Bucket • Cabinet • Cage • Coffin • Container • Restraint • Seat • Statue • Table • Weapon rack |
Access | |
Constructions | |
Machine & Trap parts |
Axle • Gear assembly • Millstone • Screw pump • Water wheel • Windmill • Lever • Pressure plate • Trap • Support |
Other Buildings | |
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