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Difference between revisions of "v0.31:Bone"
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{{av}} | {{av}} | ||
+ | {{elven}} | ||
− | Bones are | + | Bones are obtained when butchering animals or taking apart skeletons. |
+ | |||
+ | Skeletons are the last step of the {{L|rotting}} procedure. After a corpse begins to rot, no food can be created from it, and it will eventually rot into a skeleton. The skeleton has to be taken to the {{L|butcher's shop}} and "butchered" to be torn apart into skulls and bones afterwards. | ||
Bones can be made into crossbows at a bowyer's workshop, and crafts, bolts, greaves, gauntlets, or helms at a craftdwarf's workshop. Note that armor made out of bone can be used by dwarves assigned a uniform of metal armor. | Bones can be made into crossbows at a bowyer's workshop, and crafts, bolts, greaves, gauntlets, or helms at a craftdwarf's workshop. Note that armor made out of bone can be used by dwarves assigned a uniform of metal armor. | ||
Unlike in previous versions, bones are now counted as "body parts" for the purposes of stockpiles and the stocks menu. | Unlike in previous versions, bones are now counted as "body parts" for the purposes of stockpiles and the stocks menu. |
Revision as of 20:07, 12 April 2010
This article is about an older version of DF. |
Bones are obtained when butchering animals or taking apart skeletons.
Skeletons are the last step of the Template:L procedure. After a corpse begins to rot, no food can be created from it, and it will eventually rot into a skeleton. The skeleton has to be taken to the Template:L and "butchered" to be torn apart into skulls and bones afterwards.
Bones can be made into crossbows at a bowyer's workshop, and crafts, bolts, greaves, gauntlets, or helms at a craftdwarf's workshop. Note that armor made out of bone can be used by dwarves assigned a uniform of metal armor.
Unlike in previous versions, bones are now counted as "body parts" for the purposes of stockpiles and the stocks menu.