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Difference between revisions of "40d:Item designations"
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'''Sword''' Ordinary | '''Sword''' Ordinary | ||
− | '''-Sword-''' | + | '''-Sword-''' {{L|Item quality|Well-crafted}} |
− | '''+Sword+''' | + | '''+Sword+''' {{L|Item quality|Finely-crafted}} |
− | '''*Sword*''' | + | '''*Sword*''' {{L|Item quality|Superior quality}} |
− | '''≡Sword≡''' | + | '''≡Sword≡''' {{L|Item quality|Exceptional}} |
− | ☼'''Sword'''☼ | + | ☼'''Sword'''☼ {{L|Item quality|A masterpiece}} |
− | See | + | See {{L|Item quality}} for a full explanation of how better qualities improve {{L|value}} and {{L|weapon|combat modifiers}}. |
== Improvement / Decoration == | == Improvement / Decoration == | ||
− | '''«Sword»''' Improved or | + | '''«Sword»''' Improved or {{L|Decoration|decorated}} |
Decoration can have a quality modifier themselves, leading to combinations such as: | Decoration can have a quality modifier themselves, leading to combinations such as: | ||
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== Wear == | == Wear == | ||
− | '''xSwordx''' ''Showing some | + | '''xSwordx''' ''Showing some {{L|wear}}'' - worth {{frac|3|4}} |
'''XSwordX''' ''Heavily worn'' or ''threadbare'' - worth {{frac|1|2}} | '''XSwordX''' ''Heavily worn'' or ''threadbare'' - worth {{frac|1|2}} | ||
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== Provenance / Ownership == | == Provenance / Ownership == | ||
− | '''(Sword)''' Not produced on-site (imported by traders or looted from raiders), does not count towards | + | '''(Sword)''' Not produced on-site (imported by traders or looted from raiders), does not count towards {{L|Created wealth|Created Wealth}} |
− | '''{Sword}''' Unclaimed/ | + | '''{Sword}''' Unclaimed/{{L|Forbid|Forbidden}} |
'''$Sword$''' Owned by someone else. Only appears in adventure mode. | '''$Sword$''' Owned by someone else. Only appears in adventure mode. | ||
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== Other == | == Other == | ||
− | '''‼Sword‼''' On | + | '''‼Sword‼''' On {{L|fire}} |
'''◀Sword►''' Magical (magic is not yet implemented) | '''◀Sword►''' Magical (magic is not yet implemented) |
Revision as of 16:44, 12 April 2010
This article is about an older version of DF. |
Some items have characters surrounding the name, which is a way to determine certain properties at a glance.
Quality
Sword Ordinary
-Sword- Template:L
+Sword+ Template:L
*Sword* Template:L
≡Sword≡ Template:L
☼Sword☼ Template:L
See Template:L for a full explanation of how better qualities improve Template:L and Template:L.
Improvement / Decoration
«Sword» Improved or Template:L
Decoration can have a quality modifier themselves, leading to combinations such as:
*«Sword»* Superior improvement/decoration
≡«+Sword+»≡ Exceptional improvement/decoration on a finely-crafted object
*«≡Sword≡»* Exeptional sword with superior decoration
These quality modifiers can be hidden in init.txt with [SHOW_IMP_QUALITY:NO].
Wear
xSwordx Showing some Template:L - worth 3⁄4
XSwordX Heavily worn or threadbare - worth 1⁄2
XXSwordXX In tatters or mangled - worth 1⁄4
Provenance / Ownership
(Sword) Not produced on-site (imported by traders or looted from raiders), does not count towards Template:L
{Sword} Unclaimed/Template:L
$Sword$ Owned by someone else. Only appears in adventure mode.
Other
‼Sword‼ On Template:L
◀Sword► Magical (magic is not yet implemented)
The longest possible item designation is ‼{(XX≡«+Sword+»≡XX)}‼, which designates (reading from the front) that it's on fire ( ‼ ), forbidden ( { ), imported ( ( ), in tatters ( XX ), exceptionally ( ≡ ) decorated ( « ), and of fine quality (+ ). (Is that in the right order?[Verify])