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Difference between revisions of "40d:Axle"
m (fixed links) |
(Fixing links within namespace (054/997)) |
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Line 3: | Line 3: | ||
|construction= | |construction= | ||
− | * 1 | + | * 1 {{L|Wood|Log}} |
|construction_job= | |construction_job= | ||
− | * | + | * {{L|Mechanic|Mechanics}} |
|power=Uses 1 power per tile. | |power=Uses 1 power per tile. | ||
}} | }} | ||
{{Machine_component|name=Horizontal axle|key=h | {{Machine_component|name=Horizontal axle|key=h | ||
|construction= | |construction= | ||
− | * 1 | + | * 1 {{L|Wood|Log}} per 3 tiles |
|construction_job= | |construction_job= | ||
− | * | + | * {{L|Mechanic|Mechanics}} |
|power=Uses 1 power per tile. | |power=Uses 1 power per tile. | ||
}} | }} | ||
− | '''Axles''' are used to transmit power from a | + | '''Axles''' are used to transmit power from a {{L|windmill}} or {{L|water wheel}} to a {{L|pump}} or {{L|millstone}}. There are two types: vertical axles move power between {{L|z-level|z-levels}}, while horizontal axles move it around within a given level. Axles consume 1 unit of {{L|power}} per tile. |
− | ''For a basic overview of how the different machine parts work and work together, see | + | ''For a basic overview of how the different machine parts work and work together, see {{L|machine component}}.'' |
== Construction == | == Construction == | ||
− | Axles are constructed via the | + | Axles are constructed via the {{L|machine component|machine components}} screen: {{k|b}}-{{k|M}}-{{k|h}} for horizontal, {{k|b}}-{{k|M}}-{{k|v}} for vertical. Changing direction requires a {{L|gear assembly}} at the corner between two perpendicular axles. |
− | Horizontal axles require | + | Horizontal axles require {{L|wood}} to construct, one log for 1-3 tiles length, two for 4-6, or three for 7-10. Vertical axles, however, require one log for every z-level. |
− | Floor tiles will obstruct the transference of power over z-levels, so | + | Floor tiles will obstruct the transference of power over z-levels, so {{L|channel|channels}} need to be dug through every floor through which a vertical axle passes. |
Axles do not block unit movement and can be crossed by dwarves without being spooled around them. | Axles do not block unit movement and can be crossed by dwarves without being spooled around them. | ||
[[Category:Machine components]] | [[Category:Machine components]] |
Revision as of 16:33, 12 April 2010
This article is about an older version of DF. |
b-M-v | |||||
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Construction | |||||
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Materials | Jobs | ||||
Power | |||||
Uses 1 power per tile. |
b-M-h | |||||
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Construction | |||||
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Materials | Jobs | ||||
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Power | |||||
Uses 1 power per tile. |
Axles are used to transmit power from a Template:L or Template:L to a Template:L or Template:L. There are two types: vertical axles move power between Template:L, while horizontal axles move it around within a given level. Axles consume 1 unit of Template:L per tile.
For a basic overview of how the different machine parts work and work together, see Template:L.
Construction
Axles are constructed via the Template:L screen: b-M-h for horizontal, b-M-v for vertical. Changing direction requires a Template:L at the corner between two perpendicular axles.
Horizontal axles require Template:L to construct, one log for 1-3 tiles length, two for 4-6, or three for 7-10. Vertical axles, however, require one log for every z-level.
Floor tiles will obstruct the transference of power over z-levels, so Template:L need to be dug through every floor through which a vertical axle passes.
Axles do not block unit movement and can be crossed by dwarves without being spooled around them.