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Difference between revisions of "v0.31:Weather"

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Weather refers to any type of weather effect in DF. As of this version, it will always be [[rain]]. Rain falling in concentrated areas will muddy the ground, and eventually create standing water.
 
Weather refers to any type of weather effect in DF. As of this version, it will always be [[rain]]. Rain falling in concentrated areas will muddy the ground, and eventually create standing water.
  

Revision as of 00:19, 15 April 2010

This article is about an older version of DF.

Weather refers to any type of weather effect in DF. As of this version, it will always be rain. Rain falling in concentrated areas will muddy the ground, and eventually create standing water.

Also kills anyone it lands on in scorching climates due to a heat transfer bug.

Weather can be disabled by changing [WEATHER:YES] to [WEATHER:NO] in the init file.