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Difference between revisions of "40d:Channel"

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Dwarves can not walk across a channel (as there is nothing to support them).  However, you can put a grate on top of a channel, and the dwarves will be supported.  This seems to be requiered to dig a long narrow channel.
 
Dwarves can not walk across a channel (as there is nothing to support them).  However, you can put a grate on top of a channel, and the dwarves will be supported.  This seems to be requiered to dig a long narrow channel.
  
Needs more info.
+
In leyman's terms:  {{k|d}}igging an area will carve out a tunnel in the rock to crawl through, whereas c{{k|h}}annelling an area will remove the top of the tunnel as well, creating a [http://en.wikipedia.org/wiki/Trench Trench] of sorts.

Revision as of 09:55, 3 November 2007


Building Channels will remove the floor of the current Z-level AND mine the walls in the Z-level below.

Dwarves can not walk across a channel (as there is nothing to support them). However, you can put a grate on top of a channel, and the dwarves will be supported. This seems to be requiered to dig a long narrow channel.

In leyman's terms: digging an area will carve out a tunnel in the rock to crawl through, whereas channelling an area will remove the top of the tunnel as well, creating a Trench of sorts.