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Difference between revisions of "v0.31:Smelting"
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+ | '''Smelting''' is the act of refining raw stone ore(s) into useful bars of pure metal(s) or alloys. Smelting is similar but distinct from {{L|melting}}, which reclaims existing metal objects back into (fractional) bars. Metal bars produced at a {{L|smelter}} are usable in a wide variety of goods, from weapons to goblets to furniture to buildings. Smelting also refines {{L|bituminous coal}} or {{L|lignite}} into {{L|coke}}, a {{L|fuel}} which is equivalent to {{L|charcoal}}. Fuel is required to operate a smelter, metalsmith's forge, kiln, or glass furnace. Smelting requires the {{L|ore}} (or coal) to be processed, a {{L|smelter}}, either {{L|fuel}} or (for {{L|magma smelter}}s) {{L|magma}} at least 4/7 deep, and a dwarf with the {{L|furnace operator}} {{L|skill}} enabled. Training in the skill is not required - since bars have no {{L|quality}} the only difference is the time the {{L|labor}} takes. Since smelting coke requires {{L|fuel}} in a conventional (non-magma) smelter, usually one {{L|wood}} is burned in a {{L|wood burner}} to create one charcoal to start the process. Alternatives are to bring one bar of charcoal or coke with the expedition at embark, {{L|trade}} for one from {{L|caravan}}s, or go straight to magma smelters. |
Revision as of 20:44, 25 April 2010
This article is about an older version of DF. |
Smelting is the act of refining raw stone ore(s) into useful bars of pure metal(s) or alloys. Smelting is similar but distinct from Template:L, which reclaims existing metal objects back into (fractional) bars. Metal bars produced at a Template:L are usable in a wide variety of goods, from weapons to goblets to furniture to buildings. Smelting also refines Template:L or Template:L into Template:L, a Template:L which is equivalent to Template:L. Fuel is required to operate a smelter, metalsmith's forge, kiln, or glass furnace. Smelting requires the Template:L (or coal) to be processed, a Template:L, either Template:L or (for Template:Ls) Template:L at least 4/7 deep, and a dwarf with the Template:L Template:L enabled. Training in the skill is not required - since bars have no Template:L the only difference is the time the Template:L takes. Since smelting coke requires Template:L in a conventional (non-magma) smelter, usually one Template:L is burned in a Template:L to create one charcoal to start the process. Alternatives are to bring one bar of charcoal or coke with the expedition at embark, Template:L for one from Template:Ls, or go straight to magma smelters.