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Difference between revisions of "40d:Migrant"

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(Added page with some dwarf mode and adventure mode migrant info.)
 
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Migrants will spawn at the edge of the map, heralded by an announcement. They will spawn single file from this single location until the last one has come. Migrants will often bring their spouses, children, and even their pet animals.
 
Migrants will spawn at the edge of the map, heralded by an announcement. They will spawn single file from this single location until the last one has come. Migrants will often bring their spouses, children, and even their pet animals.
  
Migrants come with (no ajdective) level of a single profession, with the exception of spouses, which may come as unskilled peasants.
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Migrants come with (no adjective) level of a single profession, or novice level of three skills from a single guild, with the exception of spouses, which may come as unskilled peasants.
  
 
== Migrants in Adventure Mode ==
 
== Migrants in Adventure Mode ==
 
Roving bands of migrants may be found on the world map. These migrants can be linked to any of the major civilizations foun d on the world. Kobolds may be included as well, but this needs further research.
 
Roving bands of migrants may be found on the world map. These migrants can be linked to any of the major civilizations foun d on the world. Kobolds may be included as well, but this needs further research.

Revision as of 15:38, 3 November 2007

For immigration basics, see Immigration.

Migrants in Fortress Mode

Migrants will spawn at the edge of the map, heralded by an announcement. They will spawn single file from this single location until the last one has come. Migrants will often bring their spouses, children, and even their pet animals.

Migrants come with (no adjective) level of a single profession, or novice level of three skills from a single guild, with the exception of spouses, which may come as unskilled peasants.

Migrants in Adventure Mode

Roving bands of migrants may be found on the world map. These migrants can be linked to any of the major civilizations foun d on the world. Kobolds may be included as well, but this needs further research.