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Difference between revisions of "User:Aescula"
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{{Gametext|She is quick to heal.|#0C0}} | {{Gametext|She is quick to heal.|#0C0}} | ||
{{Gametext|She is quick to tire, and weak.|#C00}} | {{Gametext|She is quick to tire, and weak.|#C00}} | ||
− | {{Gametext|Aescula Janus likes cobaltite, olivine, blue lace agate, aspen wood, the color blue, mountains, staffs, desks, and hyenas for their society. She absolutely detests tentacle demons. When possible, she prefers to consume Mountain Dew.|# | + | {{Gametext|Aescula Janus likes cobaltite, olivine, blue lace agate, aspen wood, the color blue, mountains, staffs, desks, and hyenas for their society. She absolutely detests tentacle demons. When possible, she prefers to consume Mountain Dew.|#2F2}} |
{{Gametext|She has a deep well of empathy and strong analytical abilities,|#0C0}}{{Gametext| but can get impatient, has an iffy memory, poor focus, and bad intuition.|#C00}} | {{Gametext|She has a deep well of empathy and strong analytical abilities,|#0C0}}{{Gametext| but can get impatient, has an iffy memory, poor focus, and bad intuition.|#C00}} | ||
{{Gametext|She has a cheerful demeanor. She is uncomfortable in social situations. She lives life at a leisurely pace. She enjoys intellectual discussions. She is put off by authority and tradition. She has a strong sense of duty, but very little self-discipline. She tends to not make eye contact when she's speaking to somebody.|#FFF}} | {{Gametext|She has a cheerful demeanor. She is uncomfortable in social situations. She lives life at a leisurely pace. She enjoys intellectual discussions. She is put off by authority and tradition. She has a strong sense of duty, but very little self-discipline. She tends to not make eye contact when she's speaking to somebody.|#FFF}} |
Revision as of 02:23, 22 April 2010
Just a modding hyena here ;P Known for cheating, though. I'll post all my mods here, as they're finished up.
All mods are in 40d only, I'm currently working to figure out 2010!
Food from Stone
Needs a new world.
In reaction_standard.txt:
[REACTION:STONE_FOOD] [NAME:make food from stone!] [SMELTER] [REAGENT:1:STONE:NO_SUBTYPE:STONE:NO_MATGLOSS] [PRODUCT:100:15:PLANT:NO_SUBTYPE:MUSHROOM_HELMET_PLUMP:NO_MATGLOSS]
Be warned, this will convert ANY stone into 15 Plump Helmets, including economic stones and metal ores, so keep a sharp eye on them while they're doing this!
Dragon Breeding
I did this while I already had a male and a female dragon captured and tamed. You don't have to make a new world.
In creature_standard.txt, in the dragon section:
[CHILD:40][CHILDNAME:hatchling:hatchlings] [LITTERSIZE:1:1]
Feline Natureborn
This is a mod by DarthCloakedDwarf, I just helped with it, basically being a code monkey. It will be up to view here.
Domestic Spinner
Just what it sounds like. Making a domesticated creature that can spin webs. Not working yet. I copied everything I could find from the dog, merely changing names and adding in the web-spinner part from cave spiders.
Newest version. This allows embarking with a canine-clone that shows up as a Gannek, along with embark options of gannek silk goods and clothes, and occasional spots of gannek web appearing in the world where I embark, but those don't regenerate, and the ganneks themselves only exist as the ones I have, which spin webs as a breath attack. I would like this to be a casual thing, like regular cave spiders.
Also, is it possible that [THICKWEB] implies [AMBUSHPREDATOR]?
[CREATURE:GANNEK] [NAME:gannek:ganneks:gannek] [TILE:'G'][COLOR:6:0:0] [PETVALUE:30][NATURAL] [LARGE_ROAMING] [COMMON_DOMESTIC][PET] [WEBIMMUNE][WEBBER][THICKWEB] [PREFSTRING:productivity] [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH] [BODYGLOSS:PAW] [SIZE:5] [MAXAGE:10:20] [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH] [CHILD:1][CHILDNAME:whelp:whelps] [FAT:1] [DIURNAL] [STANDARD_FLESH] [HOMEOTHERM:10070] [LAYERING:100] [SWIMS_INNATE][SWIM_SPEED:2500] [MUNDANE]
Others
Coming soon! Feel free to suggest, at aescula[at]lycos[dot]com
Or on my Talk page, of course.