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Difference between revisions of "v0.31:Fire"
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OmathErius (talk | contribs) (Fixed grammatical errors, added list of ways fire can start, upped to fine quality) |
OmathErius (talk | contribs) (Fixed a typo) |
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− | Fire like its real-life counterpart, is an immensely destructive force. In-game, entities on the map which are on fire will be flashing red and yellow. In item lists, anything on fire will be surrounded | + | Fire like its real-life counterpart, is an immensely destructive force. In-game, entities on the map which are on fire will be flashing red and yellow. In item lists, anything which is on fire will also be surrounded by exclamation marks, !!like this!!. Fire will burn anything it touches, with the exception of stones, metals, and water. |
A few ways fires can be started: | A few ways fires can be started: |
Revision as of 17:02, 25 April 2010
This article is about an older version of DF. |
Fire like its real-life counterpart, is an immensely destructive force. In-game, entities on the map which are on fire will be flashing red and yellow. In item lists, anything which is on fire will also be surrounded by exclamation marks, !!like this!!. Fire will burn anything it touches, with the exception of stones, metals, and water.
A few ways fires can be started:
- Dragons breathe fire at anything hostile they see, the fire spreads out in a conical shape, and burns anything it touches.
- Magma can and will burn anything flammable it touches. However, any item set alight by this method will likely just be doused in magma until it is completely destroyed.
- Alcohol will burst into flames if it comes into contact with existing fire.
Note that there is currently no way to safely start (and then control) a fire. As a result, it sees limited use as anything other than a fast slow, painful way to Fun.
Fire does not spread up or down z-levels by itself. The only way for a fire to move from one z-level to another is if something mobile (such as a Dwarf) catches on fire and then moves up or down.