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Difference between revisions of "v0.31:Skin"
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(Basic definition) |
(Fixing quality template tags (367/943)) |
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Skin is a {{L|tissue}} layer common to most {{L|creature}}s. When butchered, the skins of common creatures become raw hides that can be {{L|Tanner's shop|tanned}} into {{L|leather}}. The skins of {{L|giant cave spider|insectiod}} creatures may be called '''chitin''' and that of {{L|Dragon|reptilian}} creatures '''scale''', but they function in the same manner. | Skin is a {{L|tissue}} layer common to most {{L|creature}}s. When butchered, the skins of common creatures become raw hides that can be {{L|Tanner's shop|tanned}} into {{L|leather}}. The skins of {{L|giant cave spider|insectiod}} creatures may be called '''chitin''' and that of {{L|Dragon|reptilian}} creatures '''scale''', but they function in the same manner. |
Revision as of 05:19, 7 May 2010
This article is about an older version of DF. |
Skin is a Template:L layer common to most Template:Ls. When butchered, the skins of common creatures become raw hides that can be Template:L into Template:L. The skins of Template:L creatures may be called chitin and that of Template:L creatures scale, but they function in the same manner.