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Difference between revisions of "User:Bagok701"
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*Grower5/Herbalist5 | *Grower5/Herbalist5 | ||
**At beginning was used to get plants for seeds fast then farm but never got around to growing. Might want to put extra 5 grow skills in something else ex: Appraisal1/ Observer3/ Negotiator1 | **At beginning was used to get plants for seeds fast then farm but never got around to growing. Might want to put extra 5 grow skills in something else ex: Appraisal1/ Observer3/ Negotiator1 | ||
− | + | ||
Upper/lower | Upper/lower | ||
Apartment Level: | Apartment Level: | ||
+ | {{diagram|spaces=yes|\ | ||
............. | ............. | ||
.00.00.00.00. | .00.00.00.00. | ||
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.00.00.00.00. | .00.00.00.00. | ||
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Lobby Level: | Lobby Level: | ||
+ | {{diagram|spaces=yes|\ | ||
............. | ............. | ||
.00.00.00.00. | .00.00.00.00. |
Revision as of 03:17, 2 June 2010
Starting builds that do not work well in my opinion.
- Grower5/Herbalist5
- At beginning was used to get plants for seeds fast then farm but never got around to growing. Might want to put extra 5 grow skills in something else ex: Appraisal1/ Observer3/ Negotiator1
Upper/lower Apartment Level:
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. | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . | |
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Lobby Level:
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. | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . |
. | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . |
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. | 0 | 0 | . | 0 | 0 | S | 0 | 0 | 0 | 0 | 0 | 0 |
. | 0 | 0 | . | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
. | . | . | . | S | 0 | 0 | 0 | S | . | . | . | . |
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. | 0 | 0 | . | 0 | 0 | S | 0 | 0 | . | 0 | 0 | . |
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. | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 | 0 | . |
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6 Rooms 2 doors 8x8 tiles
0 | 0 | . | 0 | 0 | . | 0 |
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0 | 0 | . | X | . | 0 | 0 |
0 | 0 | . | . | 0 | . | . |
0 | . | . | 0 | . | 0 | 0 |
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24 rooms
0 | 0 | 0 | 0 | 0 | 0 | 0 | . | . | . | 0 | 0 | 0 | 0 | 0 | . | 0 |
. | . | . | . | . | . | . | X | X | 0 | . | . | . | 0 | 0 | . | 0 |
0 | 0 | . | 0 | 0 | 0 | . | X | X | . | 0 | 0 | . | . | . | . | 0 |
0 | 0 | . | 0 | 0 | . | 0 | . | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 |
0 | . | . | . | . | . | 0 | . | 0 | . | . | . | . | 0 | 0 | . | 0 |
0 | . | 0 | 0 | . | 0 | 0 | . | 0 | . | 0 | 0 | . | . | 0 | . | 0 |
0 | . | 0 | 0 | . | 0 | 0 | . | 0 | . | 0 | 0 | 0 | 0 | . | . | 0 |
. | 0 | . | . | . | . | . | . | . | . | . | . | . | . | X | X | . |
. | X | X | 0 | 0 | 0 | 0 | . | . | . | 0 | 0 | 0 | 0 | X | X | . |
. | X | X | . | . | . | . | . | . | . | . | . | . | . | . | 0 | . |
0 | . | . | 0 | 0 | 0 | 0 | . | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 |
0 | . | 0 | . | . | 0 | 0 | . | 0 | . | 0 | 0 | . | 0 | 0 | . | 0 |
0 | . | 0 | 0 | . | . | . | . | 0 | . | 0 | . | . | . | . | . | 0 |
0 | . | 0 | 0 | . | 0 | 0 | . | 0 | . | 0 | . | 0 | 0 | . | 0 | 0 |
0 | . | . | . | . | 0 | 0 | . | X | X | . | 0 | 0 | 0 | . | 0 | 0 |
0 | . | 0 | 0 | . | . | . | 0 | X | X | . | . | . | . | . | . | . |
0 | . | 0 | 0 | 0 | 0 | 0 | . | . | . | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
wallsymbol = . floorsymbol = 0 updownsymbol = X downsymbol = 3 upsymbol = 4 rampsymbol = 5 channelsymbol = 6