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Difference between revisions of "v0.31:Fish"
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− | Fish can be caught by a dwarf with the {{L|fishing}} {{L|labor}} enabled. Fish will be caught raw, and must be {{l|fishery|processed}} before being edible. Fish can be a good food source for an early fortress, but larger fortresses should probably butcher large animals like whales or start growing their own food. | + | Fish can be caught by a dwarf with the {{L|fishing}} {{L|labor}} enabled. Fish will be caught raw, and must be {{l|fishery|processed}} before being edible. Fish can be a good food source for an early fortress, but larger fortresses should probably butcher large animals like {{L|whale|whales}} or start {{L|Farming|growing}} their own food. |
Small fish are treated as {{L|vermin}}, and can only be harvested by processing. They will not show up on the {{k|u}}nit menu nor will they have any status when {{k|v}}iewed. As such, it is difficult to know how many are on the map. However, if there are no small fish in an area, the game will announce it. Larger fish, such as {{L|carp}} and {{L|halibut}}, are individual {{L|creatures}}, and are {{L|Butchery|butchered}} to become food, rather than processed. | Small fish are treated as {{L|vermin}}, and can only be harvested by processing. They will not show up on the {{k|u}}nit menu nor will they have any status when {{k|v}}iewed. As such, it is difficult to know how many are on the map. However, if there are no small fish in an area, the game will announce it. Larger fish, such as {{L|carp}} and {{L|halibut}}, are individual {{L|creatures}}, and are {{L|Butchery|butchered}} to become food, rather than processed. |
Revision as of 23:44, 8 June 2010
This article is about an older version of DF. |
Fish can be caught by a dwarf with the Template:L Template:L enabled. Fish will be caught raw, and must be Template:L before being edible. Fish can be a good food source for an early fortress, but larger fortresses should probably butcher large animals like Template:L or start Template:L their own food.
Small fish are treated as Template:L, and can only be harvested by processing. They will not show up on the unit menu nor will they have any status when viewed. As such, it is difficult to know how many are on the map. However, if there are no small fish in an area, the game will announce it. Larger fish, such as Template:L and Template:L, are individual Template:L, and are Template:L to become food, rather than processed.
Bugs
Due to a Template:L, there are currently very few fish of any kind available in most fortresses.v0.31.03 This appears to be fixed.v0.31.05