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Difference between revisions of "v0.31:Weapon"

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Weapons are used by military dwarves and certain other humanoids in {{l|combat}}.
 
Weapons are used by military dwarves and certain other humanoids in {{l|combat}}.

Revision as of 00:24, 10 June 2010

This article is about an older version of DF.


Weapons are used by military dwarves and certain other humanoids in Template:L.

Template:L, Template:L and Template:L also use weapons for their Template:L and if need be will also Template:L using them. Hunters seem to be limited to Template:L while miners and woodcutters use Template:L and Template:L respectively.

If you find your dwarves wearing more than one weapon - or any unwanted Template:L, for that matter - one way to get rid of them is to dump the weapon from their v-i screen. This does not work always, they may re-equip. Another option is to remove any weapons and shields listed on their military equip screen. This too does not work always. At least "left-handedness" seems to not pose a problem.

Using weapons is much more effective than unarmed combat- an untrained swordsdwarf with an Template:L weapon can defeat a grand master Template:L, provided he wears no armor.

There are many different types of weapons:

Type Size Attack Type1 Foreign3
2H Sword 900 Edge Yes
Battle Axe 800 Edge No
Blowgun 150 Blunt2 Yes
Bow 300 Blunt2 Yes
Crossbow 400 Blunt2 No
Flail 500 Blunt Yes
Great Axe 1300 Edge Yes
Halberd 1200 Edge Yes
Large Dagger 200 Edge Yes
Long Sword 700 Edge Yes
Mace 400 Blunt No
Maul 1300 Blunt Yes
Morningstar 500 Edge Yes
Pick 500 Edge Yes
Pike 800 Edge Yes
Scimitar 300 Edge Yes
Scourge 300 Edge Yes
Short Sword 300 Edge No
Spear 400 Edge No
War Hammer 400 Blunt No
Whip 100 Blunt Yes

There are also three training weapons, a wooden sword, wooden axe, and wooden spear. Each is designed for use in Template:L.

Notes

  1. Most edge weapons (and others) have a secondary, albeit less common attack, such as a sword striking with the pommel (bash).
  2. Weapon's melee attack only. Ammunition uses edge.
  3. The 'Foreign' identifier means that the weapon must be imported - dwarves don't know (or care) how to make these weapons or their ammunition.