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Difference between revisions of "v0.31 Talk:Symptoms"

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(added notes on bleeding)
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== Bleeding ==
 
== Bleeding ==
In [[adventure mode]] bleeding prevents Travel. The fun seems to stop by itself eventually... most of the time. Sometimes it doesn't, and in one case of this I discovered that I had several purple-font arrows in my inventory - some goblin generously shared them with me using her bow. By using the {{K|I}} (?) key (for "advanced inventory interaction") I was able to pull them out and, IIC, eventually the Bleeding stopped. [[User:Anacrucis|Anacrucis]] 15:53, 26 June 2010 (UTC)
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In [[adventure mode]] bleeding prevents Travel. The fun seems to stop by itself eventually... most of the time. Sometimes it doesn't, and in one case of this I discovered that I had several purple-font arrows in my inventory - some goblin generously shared them with me using her bow. By using the {{K|I}} (?) key (for "advanced inventory interaction") I was able to pull them out and, IIRC, eventually the Bleeding stopped. [[User:Anacrucis|Anacrucis]] 15:53, 26 June 2010 (UTC)

Revision as of 15:53, 26 June 2010

toady mentioned in a df talk that becoming enraged is a possible symptom of the new venom ( in relation to a question about 28 days later style zombies). Do we know if he was just being hypothetical or if this is a hidden syndrome?

I think he was talking hypothetically, even if it was hidden, people would have found it by now, and why would he hide it in the first place? he made no effort to hide the "special metal" in the raws. But I do want to see this happen, finding horrors in the deep that drive men insane my mere sight. 24.255.86.193


In Regards To Bruising

Playing vanilla 0.31.03, I recently came upon a Forgotten beast with a breath weapon that caused bruising in all internal body parts. The dwarves affected bled to death a short time after killing the thing. The bruising was only visible in the dwarf profile, and not in the wounds screen. I believe this relates to some hemorrhaging symptom, as everyone affected bled to death as opposed to healing the normally easily treated bruises.

Bleeding

In adventure mode bleeding prevents Travel. The fun seems to stop by itself eventually... most of the time. Sometimes it doesn't, and in one case of this I discovered that I had several purple-font arrows in my inventory - some goblin generously shared them with me using her bow. By using the I (?) key (for "advanced inventory interaction") I was able to pull them out and, IIRC, eventually the Bleeding stopped. Anacrucis 15:53, 26 June 2010 (UTC)