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Difference between revisions of "40d Talk:Fire"
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Maybe someone with experience could write up on the risks, ie how it spreads, how long it burns, how dwarfs react and what can be done to fight/prevent it. --[[User:Lucid|Lucid]] 21:09, 31 October 2007 (EDT) | Maybe someone with experience could write up on the risks, ie how it spreads, how long it burns, how dwarfs react and what can be done to fight/prevent it. --[[User:Lucid|Lucid]] 21:09, 31 October 2007 (EDT) | ||
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+ | Could someone test to see what levels of water will extinguish fire somehow? Perhaps a fortress at high risk for fire could have emergency floodgates set up to dump precise reservoirs of water at important areas like the living quarters or food/booze stockpiles. | ||
god save us if it is affected by the mud/blood bug too [[User:Thatguyyaknow|Thatguyyaknow]] 13:07, 8 November 2007 (EST) | god save us if it is affected by the mud/blood bug too [[User:Thatguyyaknow|Thatguyyaknow]] 13:07, 8 November 2007 (EST) | ||
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Fire doesn't seem to spread by walking near it though... I forbade a few burning corpses and the dwarves had no problem stepping over it without catching fire. | Fire doesn't seem to spread by walking near it though... I forbade a few burning corpses and the dwarves had no problem stepping over it without catching fire. | ||
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+ | Possibly fire on items like clothing or corpses will only spread to dwarves touching it. | ||
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+ | A more informative page than "fire sucks" might be useful. Maybe a list of fire sources, what objects will and won't burn, how fire spreads and measures you can take to limit the damage or stop it. Maybe telling your dwarves to dump water in your hallways to keep a nice [1/7] coating? |
Revision as of 07:15, 6 August 2008
How does fire spread in the new version. I don't have magma on my map so I haven't been able to experiment.
Maybe someone with experience could write up on the risks, ie how it spreads, how long it burns, how dwarfs react and what can be done to fight/prevent it. --Lucid 21:09, 31 October 2007 (EDT)
Could someone test to see what levels of water will extinguish fire somehow? Perhaps a fortress at high risk for fire could have emergency floodgates set up to dump precise reservoirs of water at important areas like the living quarters or food/booze stockpiles.
god save us if it is affected by the mud/blood bug too Thatguyyaknow 13:07, 8 November 2007 (EST)
no it ain't the blood bug, it's the fire bug. Someone copy and paste it from the old wiki. --Frostedfire 22:14, 14 November 2007 (EST)
I can confirm that fire spreads to adjucent squares. My fortress catched fire (long story) and wooden barrels and bins on stockpiles burned. When they completety burned out their contents catched fire and many piles of 20 !!leather!!, 20 !!cloth!! and 20 or more !!seeds!! generated very heavy lags. I didn't pay attention if it spreads diagonally but a burning item on the floor makes all 8 squares around it "warm stone wall" just as magma do to it's 4 directly adjacent squares.--Another 14:26, 26 November 2007 (EST)
Is there a way to intentionally start a fire? Diabl0658 20:12, 5 January 2008 (EST)
- Dig into the side of a pool of lava. Remove a construction holding back lava. Open a wooden door holding back lava. Open a floodgate to lava. Some combination of pumps, stairs, ramps, walls, and stockpiles will allow you to choose what gets set on fire and where. Rkyeun 00:59, 9 March 2008 (EST)
Fire doesn't seem to spread by walking near it though... I forbade a few burning corpses and the dwarves had no problem stepping over it without catching fire.
Possibly fire on items like clothing or corpses will only spread to dwarves touching it.
A more informative page than "fire sucks" might be useful. Maybe a list of fire sources, what objects will and won't burn, how fire spreads and measures you can take to limit the damage or stop it. Maybe telling your dwarves to dump water in your hallways to keep a nice [1/7] coating?