v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31:Release information/0.31.10"
Jump to navigation
Jump to search
(formatting) |
|||
Line 1: | Line 1: | ||
− | + | Dwarf Fortress 0.31.10 was released on July 11, 2010 | |
− | + | ||
− | + | <blockquote> | |
+ | '''At least, I hope I set it all up right, since I'm going to bed now and won't be able to post any cleanup for a while.''' | ||
+ | --[[Toady One|Toady]] | ||
+ | </blockquote> | ||
+ | |||
+ | == Critical bug fixes == | ||
+ | |||
+ | * fixed problem where your units would not recognize the nice people arriving on business as their friends | ||
+ | * stopped problem where removing a worn object in adv mode could leave you with two copies | ||
+ | * stopped seg-fault at quit in linux if sound wasn't initialized (oliver) |
Revision as of 06:31, 12 July 2010
Dwarf Fortress 0.31.10 was released on July 11, 2010
At least, I hope I set it all up right, since I'm going to bed now and won't be able to post any cleanup for a while. --Toady
Critical bug fixes
- fixed problem where your units would not recognize the nice people arriving on business as their friends
- stopped problem where removing a worn object in adv mode could leave you with two copies
- stopped seg-fault at quit in linux if sound wasn't initialized (oliver)